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Crew Cut: Playing the Field

Posted on November 30 2012, 11:34am | Author: R* M | Filed Under: Games, Social Club

In the over six months since the launch of Social Club multiplayer Crews, we've seen that the way players handle their relationships with their Crews definitely does vary. While there's certainly players who have committed themselves to a loyal relationship with one particular Crew (and a lot of Crews who also demand full exclusivity from their members), there's plenty others with more of a polygamous attitude towards the entire endeavor. And hey - with the ability to be a member of up to five Crews concurrently (although only one active at a time), that's entirely your prerogative - not everyone is cut out for a long-term Crew commitment. So whether it's a case of pulling double-duty and two-timing between a couple beloved Crews you just can't choose between, or really spreading the XP love around - today's edition of the Crew Cut has a little fun blowing up spots in a new column highlighting those who we've seen playing the Crew field.

BFAMREALISM came to our attention with his second place Overall ranking in Max Payne 3 Multiplayer on Xbox 360. BFAMREALISM loves getting up close and personal with the short range weapons: his top 3 are the M10, the Auto 9mm and the trusty Sawn-Off. With these tools of the trade, he's been quite busy as a strong contributor to the Lawless Gangstas (7,441,521 XP) and Unfair Advantage (6,368,241 XP) Crews, and the predominant force in his own two man crew, aptly named bfam realism Crew. That's plenty of action, but just last week BFAMREALISM decided to step out with the famous OneEightSeven Crew, showing an insatiable appetite to benefit from Crew assists and Feuds.

      

Our second open-relationship Crewmember today is a longtime fan we've seen many times on the Max Payne 3 battlefield. Scarlettnscott is clearly playing her reputation to an advantage as she stepped out against our own Rockstar Dev Crew alongside The VII7 Crew in a recent private throwdown. We also saw scarlettnscott's Gamertag amongst the roster when ProKillersUnleashed got in touch with us about setting up a game. Then, when scarlettnscott also threatened to turn up and fight us as part of the BrokenWhiskeyBottles, we were truly impressed at her ability to play the field to consistently devastating effect, but had to politely decline in order to let other players get involved. However if we are ever to rematch the BWB, we hope to see her out there. A special shout as well to her other Crews, the popular OneEightSeven and the Girls with guns.

     

Finally, artists have long held a reputation as being a romantic bunch and it appears some of our Emblem Artists are no different in terms of having a free-spirited and polyamorous approach to Crew relationships. Whether it's for practical reasons to help spread the visibility of their fine talent in more than one domain in order to further their renown, or just an insatiable desire to be prolific and practice their love widely - some renowned Emblem Artist studs are known to join multiple Crews and publish original creations for each of them. Today's spotlight shines on ErnestoRock, who has two accounts set up to manage all of his Crew Emblem-request suitors and the time he spends fulfilling them. Below is a small gallery of Ernesto's creations we particularly admire including Rockst4r Los Santos' Grove Street party, One Bullet At A Time's rendition of Misty and The Hardcore A Team's homage to divine intervention. We'll keep a keen look out for more.

    

PRIVATE THROWDOWNS

Here's a roundup of action in our private grudge match throwdowns pitting our own Rockstar Dev Crew against various Crews who've challenged us to an online rumble for bragging rights.

Saturday November 17th saw the Fear The Wrath Crew come to take on our Rockstar Devs in a tight series of 4-on-4 games. Fear The Wrath nominated the Branco HQ map as their first choice to play a Team Deathmatch bout. With almost every player opting for dual-weld Sawn-offs, it was a fast, furious and messy battle, with no mistake or false step left unpunished. In one of the closest TDMs we've seen yet, the Devs held a three kill lead until the final two minutes when Fear The Wrath rallied to nose in front and hold on - Crew leader WrathOfJenati taking three kills in the final 10 seconds as insurance. Our Xbox party then headed to Club Moderno for a dance of death. This time, the victory was much more convincing as Fear The Wrath took the game handily 76 - 42. After two losses, the Rockstar Dev Crew sought redemption in a Gang War in the Bus Depot. Turf Grab proved an easy victory for us, as our Devs held on to all three checkpoints for the majority of the round. It was a similar story in Passage, and while Fear The Wrath were successful at Grab, when Dev 2 took down RosiGolan in Takedown, the writing was on the wall. Our Devs held out to win the battle, but respect to Fear The Wrath Crew for a fantastic performance in Club Moderno.


The heatmap from our first game against Fear The Wrath Crew.

On November 20th, the Rockstar Dev Crew came up against the cream of the crop: The Ganja Outlaws Crew who have reigned supreme at the top of the PSN leaderboards for several months running. Now it was time to prove their worth against our Devs on PSN. Entering a Bus Depot Gang War, a game of Grab turned out to be a war of attrition, as neither side managed any drop-offs - they were too busy filling each other with lead. Max Payne Dev3 got close, but was picked off by DNutz90 just meters from the drop-off point. Final score: 25 kills to 21 in favor of the Ganja Outlaws. Devs took the next two rounds narrowly, with Feuds being chalked up for both sides in Takedown, where CammySutra was the marked man. The Devs swept in and Dev1 executed the target with no mercy. A six point advantage entering the final Showdown proved too much for the Ganja Outlaws to overturn. By the end, the Devs had stretched their lead to 13 and taken the Gang War with style. Stick that in your pipe and smoke it, fellas.

  

Sticking with Gang Wars, the Ganja Outlaws sought revenge in the Docks and were vindicated by a stellar performance, where they took four of the five rounds, including the final Elimination. With scores tied at 1-1, it was for all the marbles with one more Gang War in the North Favelas. After Ganja Outlaws took the first two rounds, Dev3 equipped the Spray Can to salvage some pride and checkpoints in Passage. Only a victory in a game of Turf Grab would give the Devs any kind of hope in the final round. DutchStoner took up a high sniping point, but it wasn't enough to distract the Devs from their mission and they finished on top. This left it all square heading into the final round. Top player Peawicko's RPG proved his own undoing with an immediate suicide, and the Dev Crew held on their lead for much of the game. However, as the clock ticked down, so did the teams' respawns until there were just three Devs and two Ganja Outlaws left. With both sides opting to camp down and play it safe, Dev4 went on a maverick run through the central channel to outflank the remaining players. In a nail-biting finale, Dev4 popped up from cover with the Sawn-off and cut down CammySutra to secure a famous victory. Thanks for the game guys, one of our most exhilarating yet. You can all watch the first half of this illustrious session below.


Check out the video from the first half of our private throwdown with Ganja Outlaws

 
The next challenge for our Rockstar Dev Crew was the fearsome Legends of Red Dead Crew in Free Aim on November 24th. And the LORD quartet - with Infamous_RayG of MARV3L Crew guesting alongiside them - proved they're just as adept with a pair of PT92's as they are with a Cattleman Revolver. We started with Gang Wars in the Favelas and got burned in the first three rounds as our Bomb Suited opponents displayed surgical dual-wielding accuracy. In fear of a clean sweep, our Rockstar Devs1 and 2 used lighter Loadouts to their advantage and took all three checkpoints in 'Siege' to get a fighting chance going into the final round. Alas, the headstart proved too much and the Legends of Red Dead picked up the win when DJRico666 decimated Dev2 with the rocket launcher.
 
The next round of Gang Wars in Docks went much the same way, with LORD taking a three-round lead and then foiling us right at the death in a round of 'Short Fuse', defusing the bomb seconds before explosion. That lead to a clean sweep with Lord_Fredinho taking the most kills - an impressive 44. With the overall win out of contention, we headed into Team Deathmatch armed with bruised pride and dual sawn-offs, but the Legends of Red Dead stayed true to form and claimed another win.
 
  
 
Bloody but not deterred, we rallied to take the fight to the LXG Crew on the 27th November. LXG have sat comfortably at the very top of the pile of Xbox Crews for some time now having racked up over 217 million in XP, so we were hyped for the chance to take down the biggest and baddest of them all. We began the day with a Team Deathmatch in the Bus Depot. While there was no quarter given or asked in the opening exchanges, the Rockstar Devs went on an unprecedented run: 14 kills with no reply to take the game 36 - 19. LXG were never able to recover the deficit and with Dev1 patrolling the upper balconies of the Depot warehouse, the game finished in favor of our Devs. Next up, a ding-dong battle in the snow-covered Hoboken Alleys began with a tense game of Last Man. It came down to 1-on-1, as Dev10 stalked IcedOutCook, eventually finishing him off with dual SMGs in the carpark - execution: gangland style. Later, Dev1 was picked off easily after going on a kamikaze run down the central alley in Takedown, but it wasn't enough to stop our Rockstar Dev Crew from taking another victory. In the second Gang War of the day, it was again level pegging heading into the final round, but the LXG Crew couldn't match their tactical Gang Wars skills with the demands of all-out warfare, and the Devs finished the day with a 100% record. Cheers to LXG for the games; we look forward to our next encounter against xVx-The-Agency-xVx planned for later today Friday 30th November at 5pm. We'll let you know here in comments (and via Twitter) if they dare to show...
 
Previous Editions of the Crew Cut: 

GTAIV + Episodes from Liberty City PC/PS3/360 Multiplayer Event Thursday November 29th (4-7pm EST)

Posted on November 29 2012, 4:00pm | Author: R* Y | Filed Under: Games, Social Club

Update: The event had ended. Thanks to everyone that joined in to watch, play, chat and to enter to win prizes.

Play Grand Theft Auto IV multiplayer, enter to win cool prizes, watch Rockstar play the game and chat with other Social Club members Thursday November 29th from 4-7pm EST / 9pm-12am GMT. We'll be playing both GTAIV and Episodes from Liberty City on PC, PS3 and Xbox 360, switching to The Lost and Damned for the middle hour and finishing with The Ballad of Gay Tony for the finale.

Five nifty prize packs will be given away. Each one includes a Rockstar Machine Tee, GTAIV license plate, a bonus Max Payne 3 t-shirt and a bunch of stickers. All you need to do to enter is give us some information so we know, should you win, where to send the package. All the details stay with us. We don't give them out to anyone that's going to spam you with emails or whatever.

If you want to go in fully prepped and ready to go, we recommend doing the following:

  • Head in-game before things begin Thursday to prepare your multiplayer avatar's look. Gotta look sharp for the video streams on the Social Club multiplayer event page and Twitch.
  • Be sure to hit up your friends ahead of time so you can get together in Party Mode to strategize for Team Deathmatch. Rallying points, places to avoid, body armor spots, etc.
  • Take a few practice runs at the tracks in GTA Race so you're solid on the shortcuts and weapon pickups.
  • Enter a few Deathmatch games to warm up on your shooting and aiming skills. Quick, efficient kills.
  • And most importantly, be sure you've got the discs nearby and the games and patches installed. Game installation is optional on 360.

ROCKSTAR DEV ACCOUNTS

  • GwRockstar3 (Xbox LIVE)
  • PlayRockstar (PSN)
  • GwRockstar1 (PC & streamed on our Twitch TV channel)
  • GwRockstar4 (Xbox LIVE)
  • GwRockstar2 (PC)

Only add one of our devs to your friends list to play. We will clear each account's friend list at the start of the event and accept as many invites as we can. We recommend playing with Social Club members, as getting in a game with a dev is not a guarantee. It is, though, something we attempt to do for everyone each time we host a multiplayer event.

FINDING US IN-GAME
Pay attention to the live chat on the Social Club multiplayer event page. We'll announce where we're at in there. We'll begin in Grand Theft Auto IV in GTA Race, and later progress to The Lost and Damned in the second hour and The Ballad of Gay Tony in the final hour. Use the in-game cellphone to select the mode we're playing during the event.

NEED A PARTNER?
For team-based modes such as Team Deathmatch, gather your friends using Party Mode. You can also hit up the chat during the event or just post your PSN ID/Gamertag in the Comments section below.

ABOUT PARTY MODE
Party Mode is an easy way to get your group together and find matches.  Here are the three quick and easy steps to get you up and running:

  • Save your current game. To get started, fire up the in-game mobile phone by pressing "Up" on the d-pad. Select Multiplayer > Party Mode > Yes.
  • Next, open up your phone again and select the Friends option to invite at least one person into your Party Mode game.
  • Once your team is ready to roll, open up the in-game phone again and select Games > GTA Race.

New Avatars of the Painful Memories DLC Pack Including Lucky Social Club Member Fan Faces

Posted on November 29 2012, 3:01pm | Author: R* L | Filed Under: Games, Rockstar, Social Club


Ready for action. Presenting the members of the Max Payne 3 DLC Multiplayer Cast. From left to right, avatars bearing the likenesses of Rachel Locke, Jeremy Wallace, Louis Van Bree, and Cesar Aguirre.

This past summer, thousands of  Max Payne 3 fans auditioned via a series of special Multiplayer Events for the chance to be cast as avatars in an upcoming Max Payne 3 DLC pack. The future is now for Social Club members Cesar Aguirre, Jeremy Wallace, Rachel Locke and Louis Van Bree who will each make their debut next week cast as members of the De Marcos Abroad faction in the Painful Memories Pack. Proverbial fish out of water, albeit heavily armed ones – members of the ruthless De Marco crime family have taken a South American holiday for a bit of pleasure and to conduct a transaction or two. This new faction will come with a range of avatar wardrobe options from beach attire to New Jersey goombah business chic.

 
Congrats once again to our cast. Cesar aka Ccssrr is a PC player from Argentina and a proud member of the Payne Killers Crew with an avatar that comes rocking his signature eye piercing. New Hampshire native and Xbox player Jeremy, also known as RiotReady, has a look perfectly cast as a tough guy soldier who knows how to handle a G6 Commando on the battlefield. Hawaii’s Rachel, known as Lucyfurr at the Social Club, is currently the top ranking member of The Dirty Jackets Crew by a handsome margin having racked up over 4M in XP and originally made us take notice while handily eliminating campers in the North Favela during our casting multiplayer sessions. Rounding out the De Marcos Abroad is a fixture here in the Newswire comments section, Belgium's Louis aka Louis1993. During casting, Louis' deadly RPD and back-yard familiarity with the Docks' rooftops made his selection and our nod to the 300 members of the one and only PCC Crew the perfect choice to round out this quartet of killers.
 
 
The second faction available in next week's Painful Memories pack is the United Souls of the People - the band of guerilla assassins that Max Payne once called "psychos with a dream." This vicious Panamanian paramilitary group pair up to oppose the De Marcos Abroad faction in Team modes on the DLC pack's Canal de Panamá and Shoot First maps which are both inspired by the single-player game's boat party level. You can of course also rock these new faction avatars in any map via Free-For-All Deathmatch as well. Expect some heavy-duty accoutrements to dress these guys up for battle with - including a serious MG Belt Bandolier, intimidating masks and clutch protective head gear.

The Painful Memories DLC Pack will arrive next week Tuesday December 4th for Xbox 360, PlayStation 3 and PC. We'll have a bit more to show from the pack including a tour of the new maps leading up to Tuesday's launch here at the Newswire.
 
Previously:

The Winter Multiplayer Events Calendar Featuring Max Payne 3, Red Dead Redemption and Grand Theft Auto IV

Posted on November 27 2012, 12:11pm | Author: R* Y | Filed Under: Games, Social Club

Announcing the Winter Calendar lineup of official Rockstar Social Club Multiplayer Events with action lined up across Red Dead (including Undead Nightmare and the Complete Edition), Grand Theft Auto IV (including the Episodes modes) and Max Payne 3 (including all the latest and greatest DLC modes). A whole new slate of opportunities to prove your mettle online against your fellow sharpshooters of Social Club, as well as taking on our Rockstar Devs in all of your favorite game modes. The Social Club multiplayer events page will be fired up with a hearth of live streaming action for each event and exclusive prize pack sweepstake gifts - not to mention event leaderboards, live Rockstar-hosted chat and bonus XP de rigueur. Also keep an eye out for chances to unlock new and exclusive Social Club avatar items for your Max Payne 3 Loadouts - we'll of course announce specific details along those lines about unlocks, prizing, special guest players and more in the days leading up to each event. 

Here are the Winter Calendar dates:

  • Friday, December 7th
    Red Dead Redemption (including Undead Nightmare)
    PlayStation 3 and Xbox 360
    4-7pm EST / 9pm-12am GMT

  • Saturday, December 15th
    Max Payne 3
    PC, PlayStation 3 and Xbox 360
    11am-2pm EST / 4-7pm GMT

  • Friday, January 11th
    Max Payne 3
    PC, PlayStation 3 and Xbox 360
    4-7pm EST / 9pm-12am GMT

  • Friday, January 25th
    Grand Theft Auto IV & Episodes from Liberty City
    PC, PlayStation 3 and Xbox 360
    11am-2pm EST / 4-7pm GMT

  • Thursday, February 7th
    Max Payne 3
    PC, PlayStation 3 and Xbox 360
    12-3pm EST / 4-7pm GMT

    Red Dead Redemption (including Undead Nightmare)
    PlayStation 3 and Xbox 360
    4-7pm EST / 9pm-12am GMT
     
  • Saturday, February 23rd
    Grand Theft Auto IV & Episodes from Liberty City
    PC, PlayStation 3 and Xbox 360
    11am-2pm EST / 4-7pm GMT

Events will always include:

  • Chances to Play with/against Rockstar. Some of the very folks who helped create your favorite Rockstar multiplayer games jump online in these sessions to play with fans across Xbox LIVE, PlayStation Network and on PC.
     
  • Exclusive Prize Packs. Enter on the day of each event to have your name drawn to win gear in each of the six events - some of these will definitely include chances to score Grand Theft Auto V gear. Prizing also includes official t-shirts and special collectibles such as Rockstar keychains, Red Dead playing cards and GTAIV license plates, as well as Rockstar stickers and more.

  • Live Video Streams. Flip between two live high resolution video streams on our events page, each showing the in-game view of a Rockstar dev player. We're also on our Twitch page with another stream, showing the stream of a third Rockstar player. Listen in as Rockstar devs often coordinate over headset to dominate the competition.

  • Leaderboards and Unlocks. Participate with us in Max Payne 3 multiplayer during the dates listed above to compete in the leaderboards and for your chance to receive new unlocks. Back in October we gave away some new Max Payne 3 skull masks, and we have a few more we're lining up to give away during the winter.

  • Bonus XP. More weeknights and weekends of bonus XP are coming for Red Dead and Max Payne 3.

  • Live Chat. We'll have two Rockstar-hosted chatrooms running during the day, the first being on the events page and the second on Twitch.

We're also known to jump online to play completely unscheduled and unannounced, just throwing out an impromptu word via Twitter, Facebook, Google+ and Steam (for PC matches) when we feel like a bit of multiplayer mayhem. So do make sure you're following us at any or all of those places to get that word as it happens...
 

New at Social Club: Multiplayer Match Reports

Posted on November 20 2012, 5:08pm | Author: R* Q | Filed Under: Games, Social Club

Newly introduced as an addition to the Max Payne 3 Multiplayer features at Social Club, you can now relive every bullet of your multiplayer experience and learn from your specific history to improve your game with the new Social Club Match Reports feature. Just like a football coach studying last week's game film to plot and plan out and adjust upcoming game plans, Match Reports provide you with in-depth analysis of your past forays into the battleground to allow you to better understand what tactics are working for you and which tactics are causing your downfall. Logged in users with Max Payne 3 linked can access Match Reports directly at http://socialclub.rockstargames.com/games/maxpayne3/mp/matchreports. Read on for a breakdown of each element of the feature, and helpful tips on how to use Match Reports to take your gameplay to the next level.

 
At the top of the Match Reports page, you'll see a timeline of your most recent matches, sortable by multiplayer game mode. The feature records the gory details of your previous ten matches, so check back in regularly to keep up to date with the info. 
 
Once you've selected a game, the Heatmap (as seen above) will indicate the flashpoints and bottlenecks where your opponents are zeroing their sights, so you can use this information to out-think and then out-flank them the next time you roll out on to that map. Scroll through a complete timeline of all the kills from that match using the play-by-play navigation on the left-hand side - with ability to see which weapons were used, who was using them and where they stood to finish off their opponent. 
 
Selecting the skull to the right of the Heatmap will bring up Weapon Usage information, which lets you see which weapons work best for you, your team and your opponents. In combination with the Social Club Arsenals feature, this will give you everything you need to know about which weapons are best for you on which maps, so there's no excuse not to up your KDR. Trying to figure out whether it's more efficient and effective to aim for the head or the gut when targeting enemies? Selecting the body icon will pull up the Damage Breakdown, which will tell you where and how damage was dealt by individual players and by entire teams who won or lost that specific match.
 
 
The Match Reports page also displays your stats for all weapons used in a given match. Keep tabs on your arch-enemy Nemeses and find out which players you should be targeting for easy kills.

Let us know what you think of the new feature in comments and stay tuned for continuing Social Club feature updates and enhancements soon.
 

Recap of Action in the October Max Payne 3 Social Club Multiplayer Events

Posted on November 19 2012, 3:22pm | Author: R* M | Filed Under: Games, Social Club

As we get ready to announce our new lineup of Winter Calendar multiplayer dates later this week, here's a look back at all of the Bullet Timing, Shootdodging, TDM-ing and Gang Warring action that went down in our recent October Max Payne 3 sessions which included Social Club members getting an exclusive first crack at unlocking ghoulish, intimidating new Max Payne 3 skull avatars. We'll also of course have a roundup soon of the current November sessions of Red Dead, GTAIV and Max including a recap of the bloodshed from last Friday's epic doubleheader.

Held on October 12th, the first event of the month's duo of dates saw our Rockstar Devs venturing into the lobbies of the Social Club playlist on Max Payne 3 multiplayer, greeting the masses of itchy trigger fingers. With some of the most elite practitioners of online shootouts reliably present at the event, the level of play was high and competition as thick as ever.

Early on, our very own MaxPayneDev3 and MaxPayneDev1 teamed up on PC with a few warm-up games of Gang Wars. In the Bus Depot, Dev3 was thrown into an intense battle for turf as players swarmed around a checkpoint in the broken down buses. The RPG proved to be the perfect weapon to aim at the disputed land, as Dev3 took out swaths of attackers, including ATM779, Shape_shifter and samo1980 in a single shot. Despite Ardistel sniping from the roof of the central warehouse and Sleepeur dual-wielding a deadly PT92 and 1911 pistol combo, the Devs' team held on to take the round. In consecutive games of Assassination, both teams were able to take down their intended targets; Dev3 managed to take out Ardistel, asdjagfjk and Bundeswehr43365 in yet another triple multi-kill with the RPG. Finally, after taking a round of Total Turf, the Devs' team entered the final Showdown with a 6 point lead. In a mad, scrappy fight for survival, the Dev team held on their advantage and took a Feud win from the Payne Killers Crew as well for good measure.


With Klaabu_Kosmoses in support, MaxPaynDev3 takes aim at ATM779, Shape_shifter and asdjagfjk with the RPG.

Below, you can watch ShenmueSaga’s full video of our event, capturing MaxPayneDev1’s performance as streamed live on the Social Club Multiplayer Events page. Check out the last hour of the event to see Dev1 venture out of the Social Club playlist and into the Branco Headquarters for an intimate game of Payne Killer. Fleeting alliances were made and broken as Dev1 worked with those on hand to take down Max and Passos and then to survive as them. Dev1's tactic of using grenades to suppress the special Characters and the M500 shotgun to follow up at close-range proved effective to remain in contention. Alexander.Cooler combined a Grenade Launcher with melee attacks to join Dev1's Passos as Max - and the two worked together to take out LukePein and Radamel. Ultimately, Alexander.COOLer was able to take victory in the game, finishing well on top of the leaderboards. Kudos.


The full recording of Dev1 uploaded to YouTube by ShenmueSaga.

In the last game of the day, it was every man for himself up on the Hoboken Rooftops (part of the free Disorganized Crime Pack download). MaxPayneDev1, playing as the Mona Sax avatar, headed into the cold New Jersey night with the trusty mini-30 and a few grenades to pick out the campers. While Alexandreas was able to score a few easy kills using the Booby Trap Item, Dev1 had some success thanks to the range and accuracy of the mini-30 in picking out opponents amongst the rooftops. After DieterKrass, playing as Max Payne's other femme fatale, Fabiana Branco, blasted his way into the lead with the 1911 and DE .50, Dev1 fought back into contention with a couple of tidy triple-kill streaks. However, Vitek9811's ruthlessness with the dual wield bull 608s was ultimately enough to win the game.

Hit the jump for much more including a recap from the Halloween special event with skull unlocks that was hosted on 10/26...
 

Doubleheader Social Club Multiplayer Event with Triple XP in Red Dead Redemption and Max Payne 3 (November 16, 11am-5pm ET)

Posted on November 15 2012, 12:41pm | Author: R* K | Filed Under: Games, Social Club

Update: The Red Dead Redemption and Max Payne 3 multiplayer events have ended, but Triple XP is live all weekend. Keep in mind that the top 100 players per platform in the Max Payne 3 event will each receive the new skull mask, and it will become available 24 hours from the time the event ended Friday. More opportunities to get the skull masks are coming in the future!

All day Friday, we're serving up a double helping bounty of Social Club multiplayer events, including a Max Payne 3 finale added on to our originally scheduled Red Dead session as a make up for the event we postponed due to Hurricane Sandy a couple weeks back. It all begins Friday November 16th when we activate Triple XP for both Red Dead Redemption and Max Payne 3. We'll be kicking off with Red Dead on PS3 and Xbox 360 from 11am-2pm EST / 4-7pm GMT, and then continue on with Max Payne 3 on PC, PS3 and Xbox 360 from 2-5pm EST / 7-10pm GMT.

Land Grab, Stronghold, Gang Matches, Undead Overrun and other matches can be expected in Red Dead, and for Max Payne 3 we'll be throwing down in the new maps from the recently released Hostage Negotiation Pack as well as other DLC and of course maps and modes from the original game release as well.

Following the recent Max Payne 3 Halloween themed multiplayer event when we featured special skull avatar unlocks, Friday we'll be unveiling another one, this time with the Arcane skull mask (pictured above). The top 100 players per platform during Friday's Max Payne 3 multiplayer event will each receive the new skull mask, as determined by the leaderboards on the Social Club Multiplayer Events Page. If you wind up one of those top 100 players, the skull will become available to you as an unlock 24 hours after the multiplayer event finishes. And if you aren't successful - don't worry, there'll be more opportunities to unlock this and other skull masks coming soon.

Join in the community chat on the Social Club Multiplayer Events Page while watching two live streams showing all the action, plus you can enter to win a one of ten total Rockstar prize packs during the event. Each includes a Rockstar t-shirt, Red Dead playing cards or Max Payne 3 bullet keychain and a package of Rockstar logo stickers.

TWITCH
A third video stream will be live on our Twitch page, including a second chatroom in which you can discuss all the event happenings.

OFFICIAL RED DEAD REDEMPTION ROCKSTAR IDs
Participating official in-game Rockstar IDs will be:

  • RedDeadDev3 (Xbox 360)
  • RedDeadDev4 (PS3)
  • RedDeadDev5 (Xbox 360)
  • RedDeadDev6 (PS3)

OFFICIAL MAX PAYNE 3 ROCKSTAR IDs
Participating official in-game Rockstar IDs will be:

  • MaxPayneDev1 (Xbox 360)
  • MaxPayneDev2 (Xbox 360)
  • MaxPayneDev1 (PS3)
  • MaxPayneDev1 (PC)

COUNTDOWN
If you're unsure of when the events will begin in your time zone, have a look at the countdown on the Social Club multiplayer events page.

HOW TO FIND US IN RED DEAD
When the first event starts up Friday, enter Normal difficulty multiplayer. This places you into a public Free Roam lobby. You should be able to run into a Rockstar player this way, but if you want you can send a friend request to one of the above IDs. Their lists might be full as most services only allow a max of 100 friend requests. We recommend partying up and playing with other Social Club members until the point when you're able to join us.

HOW TO FIND US IN MAX PAYNE 3
Enter multiplayer and select the Social Club Multiplayer Event playlist. We'll play a mix of Soft Lock and Free Aim so look for the names listed above.

FUTURE PLAYSESSIONS
If you want more time to play our games with us, your best bet is to follow us at our official Facebook, Twitter, Google+ and Steam pages so you can get the word when we're going online for some impromptu multiplayer...

Crew Cut: Stiff Competition

Posted on November 9 2012, 10:24am | Author: R* M | Filed Under: Games, Social Club

CREW VS DEVS CHALLENGES

Since we challenged Social Club's top Crews to face off against a team of our Devs in Max Payne 3 Multiplayer, we've received a torrent of propositions - ranging from the polite to the... well, let's just call them 'fighting words'. On Monday October 29th we held a private throwdown with the Dutch Stoners in a 4v4 Soft Lock battle on Xbox 360. With the Devs rocking their fearsome Demonic skull masks, we took a clean sweep winning all five game modes in a Gang War at the bus depot. A Team Deathmatch went the way of the Dev Crew as well; they racked up an impressive 200 kills in the process. A Gang War at the docks was a slightly closer call, but ultimately our Devs ran out 3-0 winners over the course of the match.

We tip our hat to Slaughterhouse Crew who showed us a few weeks ago why they're one of the most feared Free Aim squads out there. After being given a lesson on Free Aim, we fear for the the Legends Of Red Dead Crew who seem to have their own private war with Slaughterhouse. If you two Crews ever organize a face-off, make sure you invite us so we can stream it on our Twitch page. 

  

On Thursday October 18th, we clocked up a glorious win in a nail-bitingly competitive matchup with The VII7 CrewGGretski and company came out strong, winning the first Team Deathmatch in Bus Depot by a handsome margin. Switching over to Gang Wars, our Devs proved their worth in Max Payne 3's signature multiplayer mode, opting for tight-knit tactics that paid off brilliantly. After losing an opening round of Deathmatch in the Favelas, our team was able to take a round of Short Fuse after the timer ran out with 3 seconds to go on a bomb planted on the bridge. Using this springboard to win the next two rounds comfortably, our Devs held on to take the match. GGretski admitted the loss was "embarrassing" in the Twitch chat but declined to comment on how he felt after we won another Gang Wars in the Hoboken Alleyways; if it's any consolation, GGretski, we've seen that end of the stick all too well ourselves, as you can read about below. You can also check out recordings of the full stream of this bout, and our other games and events, in the videos section of our Twitch.tv page.

Prior to that, we took a convincing victory over our friends from the BrokenWhiskyBottles, who count amongst their ranks some of our most dedicated and hardcore fans. Ever gracious, even in defeat, ChicagoEnigma has come out said "This was so much fun, and entirely insane for us to do.. But I would not change a thing about it. It was a definitely a privilege to get to play against the Devs." Thanks Chicago! It was an honor to play against you lot as well. While we were streaming the game on our Twitch page, GermanScientist recorded his own gameplay perspective during the match and kindly uploaded it to YouTube. As the man says, "See 0:55:15 for a cool view when MaxPayneDev6 shot a RPG right in my face!" Sorry bout that!

We were less successful in our earlier Free Aim fixtures, losing decisively to elite Free Aim Crews Shinobi, Murders Death Kill and Ice Cold Assasins. Our Devs were humbled by the talent on offer - these squads put on a clinic in our two battles and showed the value in a Crew working together to hone razor sharp strategy, skill and coordination. Shinobi were featured all the way back in the third edition of the Crew Cut for their formidable Feud win percentage, and recently gave MLG Pro player Crream a sound beating on his own Twitch channel - something that Crew member Kenshiro360 proudly displays alongside their waxing of Rockstar in his profile Status. Congratulations to Kenshiro360 for taking Top Player in two of the games, and we have grudging respect of dRCrYSIS' strafe tactics with the PT92.

  

Back on Saturday October 10th, Ice Cold Assassins came out to represent PlayStation Crews against the Rockstar Dev Crew. They did their platform brethren proud, winning conclusively in all three Team Death Matches that we played.  We were intrigued to see Crew member hkl_100's tribute to his friend The M3rcad0's unusual tactic dubbed "No-Scope Sniping" in action. However, since being at the wrong end of an ass-whupping, the less we see of them in the future the better. Against Murders Death Kill Crew, our Devs cited FAARNSWORTH as a particularly fearsome shot with the sniper rifle. With the open ground covered, the rest of the team were able to outmaneuver our Devs and take a convincing victory in all three games.

And in our earliest of these bouts, the Rockstar Dev Crew faced off in an 8 vs 8 Team Deathmatch against the Elite Gamer Crew, who proudly boast the top 3 Team Deathmatch players on Xbox, IRAQDE3IL, LOSTBOY FOUND and MIShka Madness. While the Rockstar Dev Crew were able to claim their fair share of Feuds and lost by only seven kills in the Bus Depot, we again took an L in three straight sets to our worthy opponents - now a well-earned boast at the EGC Crew page ("WE BEAT THE DEVS 3-0 ... WELL DONE BOYS BIG UP"). However, during team practice the following day, the Rockstar Devs invited the Elite Gamer Crew for a behind-closed-doors off-camera rematch. With no one around to witness the game, both sides have controversially claimed victory, which can only mean that one final rematch is on the cards! Elite Gamer Crew, we'll be in touch.

  

We'll be announcing our next set of Private Throwdowns very soon. Make sure you check out our Twitch page to watch recordings of past games, and follow us at either Twitter or Facebook to get the word when we're kicking off our next matches (we'll also drop a heads up in comments here). To everyone else from a Crew who has challenged us so far, you should have received a reply to your email by now (if you've only very recently contacted us, then watch your inbox in the coming days); while we can't play everyone immediately, we're trying to get to as many, if not all, of you bit by bit you so please be patient. If you're a Crew with some cred at the top of one of the new tiered leaderboards by platform who'd like the chance to take us on, keep your Challenges coming in to crewchallenges@rockstargames.com.

SOCIAL CLUB FOUNDER CREWS

When Rockstar Games Social Club was relaunched back in May of this year, we gave out special tags to those Crews who were with us from Day One. (For those not in the know, two stripes on a Crew tag denotes a Founder Crew, which is a special designation granted to any Crew created before May 15). With the recent announcement of exclusive Day Of The Dead Skulls for our Founder Crews, we thought we'd take a Where-Are-They-Now look at which Founder Crews have stood the test of time, and made the most of their head start, as well as some who haven't quite lived up to their early hype.

Of the Founder Crews who currently boast full membership rosters, most have already earned at least one mention on the Crew Cut. SFO-Wolf however are one Founder Crew with a full headcount who have thus far been overlooked, despite being around since May 9th. In their time, they've put out some pretty serious emblems, but we particularly like the regal crest shown above. Crew leader pencil_dude splits his time with another Founder Crew PCC, who still rep hard across all three platforms after being featured in the very first edition of the Crew Cut.

While they may no longer be in the top ten private PS3 Crews, the Rising Angels are still putting in work in Max Payne 3 Multiplayer and maintaining an impressive 75% Feud win PCT, counting prominent Founder Crew Ganja Outlaws amongst their recent scalps. Having just tipped over in to the 101-300 tier of Xbox CrewsTennent's Special Crew maintain a dedicated Twitter account to boast of their status as the "Top Scottish" squad. Just behind them is another Founder Crew, The Sevens, this one with several color variations on an awesome 50s gun-totin' rockabilly chick. The Sevens also lay out a Communist manifesto in their status claiming that "there is no Crew leader, and that all members are the Crew." Marx Payne?

Previous Editions of the Crew Cut: 

Social Club Crews

For Max Payne 3 to Grand Theft Auto V and beyond, Crews are groups of Social Club members who form persistent teams to compete and earn rewards in-game and on the Social Club website. Create a Crew or join one now - here are some Crews we've featured in the Crew Cut here at the Newswire:

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