Rockstar Game Tips: Get Good, Real Good, at The Warriors

Posted 1 day, 6 hours ago | Author: R* K | Filed Under: Games

A real live bunch they may be, but getting The Warriors back to Coney is no cakewalk, not with 60,000 Flashed-up street soldiers baying for retribution. Here are our tips to surviving the night - and remember that The Warriors is now available to download from PlayStation Store as part of the PS2 Classics collection.
 

  • Stay tuned, Boppers: Pay close attention to the tutorial at the start of the game, as this will teach you the combat basics that will get you through the tougher stages later on. If you do forget anything, head to Controls > Tutorial from the Start menu.
     
  • The Chicks are packed: Many of the objects littering the streets - bottles, trashcans, wrenches etc. - can be used as weapons. Generally, these weapons inflict more damage than a single hit, but you do lose the ability to string together combos and to defend yourself from the rear and side. In the frenzy of a mass brawl, you may find it better to rely on the weapons you were born with.
     
  • Hit everything in sight: Rage Mode can be the difference between a pretty face and a smashed one. Attacks are more powerful with Rage and you are immune to damage for its duration. All basic attacks fill your Rage meter somewhat, but some do more than others. Check the Style Points table below to see which actions really get the blood boiling.
     
  • Real tough: Some boss enemies have powerful melee attacks. In a one-on-one, keep your distance and throw any weapons you find at them. Not only will this wear them down, it will fill your Rage meter. When it's full, get up close and wreck their punk ass.
     
  • Who are The Warriors?: Know your allies - each member has different physical attributes and skills, and playing these to your advantage may be the edge you need to beat a difficult mission.
     
  • I want them all: Whichever character you're controlling, the rest of The Warriors have your back, so use the Commands to your advantage. If a rival gang has one particularly strong soldier (maybe they're carrying a weapon), then lock onto them and issue the 'Wreck 'Em All' Command to have them battered before you've even thrown a punch. If you're short on time and cash, shout 'Mayhem' in a store to have it emptied quicker than a Flash dealer's overcoat.
     
  • Come out to play: Coney Bonus Missions are timed challenges that are gradually unlocked as you play through the game's Story Mode. To find them, exit the Warriors Hangout and look for the purple mission icons on your radar. Complete these as soon as they become available, as the rewards will help you in the more difficult later stages.

 

Hit the jump for more tips including a breakdown of which actions yield the most Style Points.

Check It Out: A Crossroads at The Southbank Undercroft

Posted 4 days, 4 hours ago | Author: R* K | Filed Under: Rockstar

We've had our own affection for the historic Undercroft at the Southbank Centre in London going back long before we featured it as one of the skateable spots in our 1999 PS1 title, Thrasher: Skate and Destroy.

Southbank has attracted skaters from all over England since the 1970s, becoming a focal point for the community and a powerful barometer for local talent. While their Californian counterparts were blessed with sunny skies and an abundance of empty swimming pools, Southbank's smooth concrete banks, stair sets and ledges proved to be just as full of potential for first wave freestylers and cruisers as they still are for modern street skating. The combination of covered all-weather skating and clear open space alongside the River Thames made the place ideal not only to skate, but also to just be a part of the scene.

There's always been something perfect about this small pocket of clattering boards and graffiti tucked defiantly beneath some of the city's key arts landmarks, such as Queen Elizabeth Hall and The Hayward Gallery. The Undercroft brings skating right into the cultural heart of the city, now as much of a tourist draw as the postcard destinations above it and a reminder of just how far board (and BMX) culture has come.

Sadly, its future is uncertain. The Southbank Centre has announced plans to take over the space as part of its expansion, swapping the banks for a series of retail units. You can read about those plans in full at www.southbankundercroft.com and if you like, sign the petition to help sustain a major piece of British skating history.
 

The April Rockstar Multiplayer Event: Recap with Fan Videos, Prize Winners and More

Posted on May 14 2013, 2:17pm | Author: R* K | Filed Under: Games, Social Club
Cheers to ShenmueSaga for capturing a saga indeed of gameplay footage from the event.

The April Rockstar Social Club Multiplayer Event was an all-new epic live-streaming edition hosting a six-hour Saturday marathon session on April 13th. Along with action-packed multiplayer across such Social Club Event staples as Grand Theft Auto IVMax Payne 3, and Red Dead Redemption, we also pulled the tarp off our muscle cars and dusted off the old ping pong paddles for a nostalgic go of Midnight Club: Los Angeles and Table Tennis with Social Club fans. You guys certainly seemed happy to see these old friends on the stream. For those who may have missed out or are ready for more - we'll be looking to do it again this month, stay tuned for news soon on the May edition.

The first port of call was Max Payne 3 for a round of Run and Stun in Branco Headquarters - part of an eclectic playlist that featured some of the more recent DLC game modes and introduced Last Man Standing and Team Last Man Standing game variants, which some of you may remember as featured modes from previous events. In one match, our PlayRockstar2 fought hard on Xbox 360 but couldn't quite stay in check with MARK ALAN DARK, who edged out Wicked9Klown 55 Points to 49. Those two would continue to be a thorn in PlayRockstar2's side, both wielding the IA2 AR assault rifle with surgical precision.

Meanwhile, PlayRockstar was knee-deep in a Team Deathmatch in Nova Esperança on PS3. Opting for a heavy Loadout with the M4, dual 9mm and Weapon Double-Dealer, our Dev went up against ToniMessiaMike921hajisaito-san and Blitzard219 of the Shine Thugz Crew (whose stunning Parisian pride Emblem we featured a while back in The Crew Cut). PlayRockstar fought a hard match but the Shine Thugz gang French fried us in the end, winning 78-44.

Over on PC, PlayRockstarPC and porosenok85 went right down to the wire in a thrilling match of Run and Stun - the mode where one player assumes the role of the villainous troll Saci and the rest try to survive his onslaught. Playing as Saci ourselves, we were leading with three minutes to go, looking good, in control and poised to take the win. However, when Wizard88 picked up a kill with the PT92, it opened the gate for porosenok85 to embark on a last-ditch rampage and pip our player to the post 322-268.


PlayRockstar didn't stand a chance against the sting of illyaillya's stun gun.

Read on for a recap of action in Table Tennis, Midnight Club: Los Angeles, Red Dead Redemption and Grand Theft Auto IV...

 

Rockstar Warehouse: GTA Kubricks Update and Sale

Posted on April 5 2013, 6:00am | Author: R* K | Filed Under: Rockstar

The full collection of GTA Trilogy Kubrick Collectibles is now in stock at the Rockstar Warehouse - including the rare San Andreas set for the first time available for sale at the Warehouse, and a special new Anniversary reissuing of the Vice City set.
 

Super rare and highly sought-after amongst both GTA fans and Kubricks collectors, you can now score the San Andreas Kubrick Box Set directly from Rockstar Warehouse. Featuring Carl “CJ” Johnson, Officer Tenpenny, Big Smoke, Ryder, and straight from “The Mothership,” The Truth.
 
 
Having sold out long ago, the Vice City Kubrick Box Set is now back in stock in a special reissue celebrating the game's recent 10th anniversary. In special Anniversary themed packaging as seen above, the set includes Tommy Vercetti, Candy Suxxx, Lance Vance, Ricardo Diaz, and that bonkers ambulance chaser, Ken Rosenberg.

 

You can also pick up the previously released Grand Theft Auto 3 Kubrick Box Set featuring 8-Ball, Claude, Donald Love, Misty and Salvatore Leone. Only 3,000 units were ever released worldwide and we're down to less than 200 pieces currently remaining available at the Warehouse so get 'em while you can.
 
To celebrate this GTA Trilogy Kubricks update at the Warehouse, we're offering a special sale for a limited time only: get 15% off your entire order at the Warehouse (sale does not include GTAV pre-orders) when you purchase any Kubrick Box Set - plus we'll throw in a bonus Rockstar keychain to boot while supplies last.

This sale is running right now through Friday, April 12th, 2013 - so act quick and stay tuned to the Newswire for future sales and product updates from the Rockstar Warehouse.
 
 
Previously:

Latest Title Update for Max Payne 3 Now Available for Download

Posted on January 22 2013, 6:19am | Author: R* K | Filed Under: Games, Support

The latest automatic title update is now available to download for Max Payne 3 on Xbox 360, PlayStation 3 and PC. It paves the way for today's Deathmatch Made in Heaven DLC release with support for that pack (read all about the new modes and more here) and also introduces the following fixes and improvements:

  • Slightly increased the rate of fire and the accuracy of the IMG 5.56 and fixed an issue where it would occasionally jam between bursts
  • Fixed a reloading issue with the M24
  • Fixed an issue where the auto 9mm would sometimes change fire mode when toggling the laser sight on/off
  • Fixed an issue where the scope and laser attachments for the IA2 AR rifle would occasionally not work
  • Fixed an issue where the grenade indicators would sometimes not display correctly
  • Improved fix for instance of players occasionally getting stuck in cover during the single player campaign
  • Fixed an issue where players could occasionally have trouble aiming using Southpaw controls in the single player campaign
  • Fixed an issue where certain users received an error message when selecting Social Club from the Main Menu
  • Fixed an issue with signing up to Social Club in-game for Japanese users

If you have any problems downloading this title update or are experiencing any other technical issues you need help with, please contact our tech support team through any of the following means:

Rockstar Game Tips: Smooth Sailing (and Steering and Shooting..) in Vice City

Posted on January 21 2013, 1:13pm | Author: R* K | Filed Under: Games

Since the release of Grand Theft Auto: Vice City 10th Anniversary Edition last month, we've enjoyed hearing your choice moments, soundtrack favorites and anecdotes of miscellaneous mischief as you revisit (or perhaps discover for the first time) the sights and sounds of 1980s VC on your iOS and Android devices. We've also heard a handful of pleas asking for tips on particular missions and tasks, so here are just a few pro tip strategies from Rockstar for what seem to be the most challenging assignments.

 

"The mission that do you after purchasing the Malibu club and you have to go to the second island to see Phil Cassidy at the shooting rage. Man, that mission is freaking hard" - XXBro0klynJAYXX

Phil Cassidy is the best stick-up man in town and while he's not quite asking you to shoot a fly off his head from 80 feet, you'll still need a solid aim if you're going to impress him in the "The Shootist". For those who need a reminder, the mission requires you to beat Phil's score across three different rounds in the shooting range, and each is played from a first-person perspective. Note that there are two ways to control the reticle: the analog method, where you touch and hold the left-hand third of the screen to bring up a virtual analog stick, just like when moving around the world on foot; and the swipe method, where you drag along the center third of the screen to adjust your aim. You may also want to enable 'tap to shoot' in the Controls menu, so you can fire by tapping anywhere on the right-hand third of the screen and not just on the button icon.


Targets up close are tempting, but go for ones in the background. You'll get more points and can easily shoot at other targets that pass in front.

For the first round, firing at moving targets against the clock, focus on the target furthest away. Not only does this target give the most points, you'll also be able to pick off the chest sections of other two targets as they pass in front of it with minimal reticle movement. As the easiest and most lucrative of the three rounds, you should be looking to pick up 30-35 of the 60 points required in total.

In round two, focus on making each bullet count. Targets will appear in the six windows and it can be tempting to try and pop them all, only to end up chasing shadows. Keep the reticle moving around the windows at a slow, steady pace and wait for the targets to come into line. On a good day you may even take your total up to 60 in this round, or at least leave yourself with only a few to grab in the third, most difficult round.

If you try and go for every target, then you're going to find round three difficult, given the speed at which they move and the various spots in which they appear. Instead, alternate the reticle position between these two "sweet spots": the doorway furthest away from you on the left and the waist-high wall opposite that on your left. These two positions alone should provide enough targets to take you to your total, providing you put in the good work in the previous rounds.

 

"I'm almost on the last mission but I still need to do 'Checkpoint Charlie' for the Boatyard" - VinewoodTits

We know this one's proven difficult to our friend VinewoodTits and others, so we're here to impart some helpful seamanship. The key to driving speedboats is in following straight lines (and that doesn't mean taking Rosenberg with you). Keep looking ahead and try to collect each package keeping side-to-side movement to a bare minimum. Try to memorize the positions of tight turns and start them early - the last thing you want to be doing on the ocean is making twitchy movements as they're difficult to correct. As you approach a turn, ease off the gas while you line it up and then accelerate through. Finally, prepare yourself for the jumps and make sure you carefully line up your approach. If you're messy through that section then you're going to have trouble completing the mission within the time limit.

Hit the link below to read on for our tips on "Demolition Man" and more...

Rockstar Game Tips: Utilizing the Weapons and Loadout Items in Hostage Negotiation and Painful Memories

Posted on January 3 2013, 12:00am | Author: R* K | Filed Under: Games

Now that both the Max Payne 3 Hostage Negotiation and Painful Memories DLC packs are out in the wild (get the full lowdown here and here in case you missed them) we've been checking out how the best players in the community use the new Bursts, weapons and Loadout Items to their advantage. Taking this into account, along with input from the top players at our dev studios, here's our tips on how to make the most of your arsenal.

The M24 is the first bolt-action sniper rifle in the game and provides impressive stopping power at long range for those accurate enough to wield it. We recommend equipping the Supressor to mask its distinctive sound and protect your position, even though that slightly impairs the range.

The IA2 AR is one of the most powerful and accurate assault rifles in Max Payne 3 multiplayer, and it's best used to keep enemies at bay from around mid-range. While it's fire rate means it not as efficient up-close, you may want to consider a punchy side-arm like the Sawn-off or the 608 Bull for those intimate encounters.

The UAR-21 is a good all-round assault rifle with a particularly fearsome fire rate that makes it more effective up close than some others. However, that does mean you're going to get through plenty of ammunition so we recommend adding the Extended Mag attachment, along with the Barrel Upgrade and Gas Systems kit if you can spare the Loadout weight.

Highly accurate across mid to long-range and with plenty of ammunition in reserve, the IMG 5.56 is a solid choice for those large, open maps like Canal De Panamá and New Jersey Cemetery.

Hit the jump for some tips and strategies on how to utilize the new Bursts and Items from both packs.

Crew Cut: Rep Your Squad with Newly Unlocked Crew Outfit Avatars

Posted on December 17 2012, 1:04pm | Author: R* K | Filed Under: Games, Social Club


New Crew outfits rock your squad's emblem boldly and proudly - here as modeled by our own Rockstar Dev Crew. Click click.

NEW SOCIAL CLUB CREW OUTFITS UNLOCKED

Any ragtag group of mercenaries can take up arms and face a common enemy, but no truly great army is complete without a uniform that binds them together. The fiercest street gangs and warriors of the world have always been careful to unite under a visual identity, both for practical purposes of avoiding friendly fire and for the pride of knowing that you fight for a cause.

Now, you and your Crewmates can look united on the battlefield - and strike fear in your opponents when they see you coming ("Oh no, not THEM!") - with these new Crew outfits for members of Social Club that will display your Crew's emblem loud and proud right on your chestpiece. You may have already noticed the Crew Jacket available to male avatars in the De Marcos faction; now we are releasing an outfit for every faction, including all the DLC groups and two unique Crew outfits for the UFE.

In the picture above, members of our own Rockstar Games Dev Crew stalk through the favelas rocking the Rockstar Emblem with pride. To access your new Crew gear, head into the Avatars section of the in-game Multiplayer Arsenal menus and explore the Torso options for your avatars, both male and female.

This past Saturday's Max Payne 3 Social Club Multiplayer Crew Event was a virtual - and bloody - fashion show of Emblem gear on parade, featuring 3XP as well as the skull mask unlocks. Good to see everyone in the matches and in the chatroom.

SAY HELLO TO OUR LITTLE FRIENDS

In honor of the launch of Grand Theft Auto: Vice City for iOs and Android devices, this week on the Crew Cut we take a look at the Crews who themselves pay thematic homage to the glitz, glamor, gangsters and guns of eighties Vice City - disciples of Tommy Vercetti, Love Fist groupies and more.

The Vercettis Crew's ("Remember the name") awesome portrait of Tommy and his signature tropical shirt was originally featured in one of the very first Crew Cuts, but below left is a pretty sweet pattern version that seems apt for Crew Emblem use and should look particularly stylish on the new Crew outfits unlocked. A very nice abstraction with some of Vercetti's favorite tools of the trade mixed in with the flora and fauna. The best Rockstar character resort wear piece we've seen since this Max Payne emblem back in the second ever edition of the Crew Cut. Another Crew returning to the Cut this week, Sons Of GTA, have a plethora of impressive emblems dedicated to Vice City among other games in the GTA series. We particularly like the attention to detail in their recreation of the Vice City logo, which is nigh-on perfect - no easy feat. This esteemed 231-member Crew have Accomplishments including Membership IV, Feuds I (73 feud wins) Solidarity III (over 1,000 Crew assists), and more - so we can only imagine how hard they're going to go once it comes time for the first Grand Theft Auto title supporting Crews. One to watch - or align yourself with if you're a currently Crew-unaffiliated GTA fan.  

     

Rewind Crew certainly get in the spirit with their claim to be “droppin’ bodies like an 80's drug addiction" and they seem to be able to back up that braggadocio. With 674 wins, the Crew sports a 65% Feud win percentage and are ranked no.1 on the Xbox LIVE leaderboards for Crews with 6-20 members. This Crew have had this awesome rendition of the Vice City Martini girl seen below left as their emblem ever since their foundation in late May of this year - it ain't broke, why fix it? The Vice Crew, in name, emblem and notable member LanceVance225, are clearly devotees of VC. This tight-knit group of four has a 71% win percentage and Accomplishments such as Legend I, having finished as the top Crew 20 times in online multiplayer game modes. We love their emblem, with an economic and powerful use of color depicting some essential elements of Vice City - palm trees, brass knuckles, and a trusty pistol. The Vercetti Estate Crew might need to improve their win percentage (26%) but we like the use of the Vercetti Family insignia in their regal looking emblem, and credit these guys for having a loyal gang of 224 members. Accomplishments include but are not limited to Solidarity IV (over 2500 Crew assists) and XP V (over 25,000,000 accumulated as a Crew). 

  

There are also a few smaller Crews devoted to Vice City - here's hoping that the mobile launch of their favorite iteration of the GTA series will spur some recruitment. For starters, we have a Crew named after Vice City's beloved hair metal band, Love Fist. It's clear from some of our recent GTAV artwork that the Love Fist fandom still runs strong all over the world to this day. Time to give Dick, Willy, Percy and Jezz the love they deserve and sign up to represent this powerful logo. Vice City Resident's crest is another great example of emblem editors being inspired by the themes of Vice City to create a simple but memorable brand for their Crew. They have fought a meager three Feuds between the 15 of them, but with an emblem like this it's time to get back out on the battlefield and get better known. The Vice Hotline Crew threw everything at their emblem to create a psychedelic splash of color. The Crew's motto claims they represent for "Strength in Numbers", which is only slightly awkward in that that they only have one member - a clear Vice fan who is also a card-carrying member of the aforementioned Vercetti Estate. Hey ZCRAZE, we hope this helps get some new recruits on the roster!

  

We'll be back soon with some updated recaps of all our recent Rockstar Crew versus private Crew throwdowns as well as more of the awesome emblems that you guys have been creating and publishing around Social Club. 

 

Previous Editions of the Crew Cut: 

Social Club Crews

For Max Payne 3 to Grand Theft Auto V and beyond, Crews are groups of Social Club members who form persistent teams to compete and earn rewards in-game and on the Social Club website. Create a Crew or join one now - here are some Crews we've featured in the Crew Cut here at the Newswire:

Rockstar Warehouse

Rockstar on Instagram

Follow us on Instagram (rockstargames) to see original photos including events, sneak peeks of collectibles and much more.