Multiplayer Poker and Liar's Dice - New Screens and Details (from the Liars and Cheats Pack)

The Colonel goes all in on a hand of Multiplayer Poker - part of the Liars and Cheats Pack for Red Dead Redemption.
Tomorrow's release of the Liars and Cheats Pack for Red Dead Redemption features the debut of Multiplayer Poker and Liar's Dice, another of the most fan-requested free roam additions to the multiplayer world of Red Dead Redemption.

Queen-Two off suit... You should have probably folded this hand, Marshal.
All players begin with a $200 daily gambling allowance and once you run out, you will have to wait until the next day before your funds are replenished.

Agent Ross, Dutch, Bonnie, Seth, Marshal Johnson and John Marston engage in a friendly game at Beecher's Hope.
In Multiplayer Poker, 2-6 players can compete in Armadillo, Beecher's Hope, Casa Madrugada, MacFarlane's Ranch or Thieves' Landing. The initial buy-in varies depending on your choice of location, with MacFarlane's Ranch being the lowest and Beecher's Hope being the highest.

Players examine their hands in Liar's Dice.
Liar's Dice can be played with 2-6 players in Casa Madrugada, Escalera and Thieves' Landing. Similar to Poker, Liar's Dice buy-ins will vary depending upon location. Escalera is the lowest buy-in while Thieves' Landing is the highest.

A showdown at the poker table between sworn enemies.
Despite being alluded to by the title of the pack, we're afraid there's no cheating (or fighting) permitted while gambling... all games are on the up-and-up. You’ll be able to launch either game from their new respective Multiplayer playlists or via Free Roam by finding their icons on the map and going to it.
Check out all the shots above in High Definition at the official Liars and Cheats page, and we'll see you at the tables.
Previously:
Multiplayer Horse Racing in the Red Dead Redemption: Liars and Cheats Pack
Screenshots and Details from the All-New Stronghold Mode in the Liars and Cheats Pack

































i sure hope you guys rethink this and come up with some kind of xp based currency or atleast let people earn money to gamble with which will promote more online play in all game types and will save us from moving on to another game. thanks
words gotten around that the car controls on gta4 where too hard and need to be made easier in gta5.
we both know that the car controls in gta4 where groundbreaking,cutting edge and the future of gaming controls.
holdin all 4 top buttons on the top of the controller at once and being able to perfectly drift corners while shooting at someone was one of gta4s finest moments.
whatever you do ,do not change the driving controls ,they are godamned perfect.
got liars and cheats pack
More important when will the allowence be rewarded 24 hrs game time of our time and when will this then occur in Europe?
Plz respond to this R*
If video-games are art (I'm not disagreeing, in fact I believe them to be as high a form of creative arts as films, painting, music or literature) why this need of yours to "fix" RDR? Are you also writing angry letters to the Louvre demanding that they add a small sombrero and a handbag to Mona Lisa? (that is if you thought it would be an improvement) The essence of art is that it stands as what it is (a formalist view perhaps). And what RDR is, is entertaining. If you don't think so then by all means trade in your game, although I don't think that will ever hurt R* sales, the disc is your property after all.
I can't count the amount of times I've seen people on these forums with their ideas on how to "improve" RDR, usually the ideas are centered around their own psychological needs when it comes to gaming. You SAY you want to put the game in a frame, well no body is stopping you. If you really find that the blu-ray/HD-dvd is so beautiful go ahead, but what games are about (to me and seemingly a lot of other people) is the personal experience of playing it. And try as you might, you can never show other people how it made you feel.
Art or not, a dlc is just product, you don't like it? don't buy it. Bought it and don't like it? return it or try to offload it on someone who will.
As for R* not listening... Believing that a company who has created the best selling media titles of all time (until that third teen vampire film perhaps), SHOULD listen to what a few hundred people say on their forums rather than what (probably) thousands write to them via the standard channels is ridiculous. You might as well send a petition signed by a couple of hundred people demanding that the ending of Casablanca be changed to something more heartwarming.
What really annoys me with your endless assault on RDR, is your claim that the game spreads hate, or encourages it. Clearly you haven't really paid attention to the game. Marston is no racists, but some of the people around him is, further the game is set in an era where racism was the norm. It all boils down to RDR as a genre being tragedy, it's not supposed to make you feel like a million bucks to make it through the storyline. That big fat 18 on the front of the box is supposed to tell you that it's for adults only, meaning that people are going to be not nice to you.
Allow me to make an example: I lent my PC version of the very first GTA (98) to a friend who turned it back the very next day. I asked why? and he replied because he didn't like being called names when failing missions. Should he have written R* telling them to change their game? No, he did the right thing, he just put the game down.
If games are art, then it must be subject to the same scrutiny as all other forms of art. It must be discussed and appraised, not painted over because you don't like the way it looks.
Thanks again R*, I have a present for you and the whole RDR Community which i will be emailing to you guys prolly tomorrow morning (i want to double check a few things)!!
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