Rockstar Game Tips: Mastering the Most Challenging GTA Online Contact Missions

Posted on July 14 2014, 2:43pm | Author: R* K | Filed Under: Games

As well as Races, Deathmatches and Captures, the huge array of Jobs available to play in GTA Online includes Contact Missions where you can team up with others online and earn GTA$ by stealing military hardware, busting drug deals, assassinating would-be rats and much more.

We've identified the five Contact Missions that players find to be the most challenging and laid out our tips for beating them. As there are lots of ways to approach any mission, some just effective as others, we have opted for those that are fun and rewarding to execute as a team, as well as being sound strategies for success. All of these missions were played on Hard for maximum challenge and return of RP and GTA$. Our players were all of Rank 100+ but bear in mind that some of these Jobs are only unlocked at certain Ranks.

Death From Above
Available from the Start Menu | 1-4 Players | Unlocked at Rank 23

An old associate of Martin Madrazo is trying to testify against him. Martin wants him gone and he wants proof the job is done. Trouble is, the target is barricaded in his mansions and surrounded by guards.

It's not just the guards you have to worry about here: the cops will be alerted as soon as you enter the mansion and will be there in seconds. This makes it very difficult to attack from the ground, since there is only one entry point to the mansion and you'll have heat coming from all angles. Our recommended approach is to take a helicopter and drop one player off on a neighboring rooftop. Then, as the helicopter hovers over the mansion, this player can take out the two guards on the mansion roof using a sniper rifle. When this is done, two of the players in the chopper can parachute to the mansion roof and hold down cover positions, while the helicopter pilot retreats and the sniper continues to fire on the guards from range.

When the evidence is in hand, the pilot can return to pick up the players inside the mansion and deliver them to Madrazo. You'll have to lose your Wanted Level first, which you can do by flying to a secluded location or giving Lester a call.

High Priority Case
Lester Contact Mission | 1-4 Players | Unlocked at Rank 25

Lester requires some documents that are about to change hands on top of the under construction Mile High Club in Downtown Los Santos. Your job is to take the documents to Lester's warehouse.

A helicopter is essential for this Mission. One approach is to land on top of the Maze Bank tower and snipe all of the guards on the neighboring Mile High Club building from there. But our recommendation is for three players to parachute directly onto the Mile High Club, ensuring to land in a cover position, and take a more direct approach while the pilot retreats to the Maze Bank and provides sniper support from there. When the guards are clear, grab the suitcase and get ready to take out the enemy chopper. The best way to do this is stay on the same floor where you collected the suitcase, since the concrete pillars provide better angles of cover. Your support helicopter should be ready to pick up the player with suitcase and transport them to the Warehouse for the dropoff, but they can also assist by distracting the enemy chopper if the players on the ground come under heavy fire.

Base Invaders
Available from the Start Menu | 1-4 Players | Unlocked at Rank 27

Trevor Philips Industries are looking to expand their fleet with a Cargobob. They need you to steal one from Fort Zancudo and are willing to lend you a plane to get there - as long as you keep it in one piece. You're also going to want to take out the fighter jets so that they can't come after you.

The choice spot to land the Velum is the runway to the west side of the base as there are fewer patrols there and it will allow all players to get into position without drawing too much initial attention. Have one player parachute onto a hanger en route as it offers massive potential for snipers. A solid plan for taking out the Lazers is to grab a Barracks and drive fast past all of the jets, planting a Sticky Bomb on each as you pass. Remember to only detonate after you have planted all Sticky Bombs and are in position to storm the hangar, since the explosions will bring reinforcements.

It's time for one designated player to infiltrate the hangar and steal the Cargobob. This may sound like a tall order for one player, but it is manageable with the other three distracting most of the guards outside. Defending players should try not to bunch together, since this will make them an easier target for the guards.

Approach the hangar from behind, as there are more cover opportunities there. Enter carefully and take out the guards inside, then make a run for the Cargobob and get out of there as quickly as you can. It also pays to have a Plan B in mind, talking as a team via headsets and deciding who is going to break for the Cargobob in case the first player doesn't make it.

Once you're clear of the base it should be a straightforward cruise to Sandy Shores Airfield. Just be careful not to mess up the landing!

Out Of Harmony
Ron Contact Mission | 1-4 Players | Unlocked at Rank 50

Ron's contact is looking to take a big shipment of weapons over the Mexican border and there's a slight chance they won't be used for something totally horrendous down there. You must steal the trailer currently in the possession of The Lost at the cement works in Harmony and deliver it, in one piece, to the buyer at Catfish View boatyard.

This mission is against the clock so it's important to be quick and efficient. Our recommended approach is for the four players to split into two pairs: two players attacking from the north of the cement works and the other two approaching via a gap in the fence to the north-east. Not only will this split the attention of the guards and halve their powers of protection, it will give the two guys near the gap in the fence a clear view of the trailer. As soon as there's a clear path, they should break cover and make a run for the truck while the other two continue to fend off the attention of The Lost.

Reverse the truck to attach the trailer and then drive straight out of the cement works, following the minimap to the destination. You're going to want to stick to the roads, given that you're against the clock and you're going to be pursued by motorcycles that will have a distinct advantage off-road. As you make your break two guards on motorcycles will come after you. The two non-driving players should take them out quickly and steal the motorcycles in order to provide a fast and agile convoy for the precious cargo, which is going to come under fire en route to the boatyard. The truck driver should take out any motorcycles ahead, since they're going to be more of a nuisance if they get in behind you, and in a head-on collision truck beats bike every time.

It's not quite over when you get there either: you're going to have to protect the trailer from a wave of angry Lost soldiers. Make sure each remaining team member is in a good cover position, bearing in mind that all enemies will be coming from the road to the West. Make the most of this bottleneck and take them out before they get close to complete the Mission.

Factory Closure
Available from the Start Menu | 3-4 Players | Unlocked at Rank 18

Be a patriot. Buy American, steal foreign. A rival crew has a fleet of top-end motorbikes at the Maibatsu factory earmarked for an upcoming job. You can sabotage their plans and make some money in the process by stealing the bikes and delivering them to the drop-off.

For this Contact Mission, players will be split into three set roles - Transporter, Sniper and Lookout - and you can decide to assign specific players to these roles before the start of the Job. Our recommended approach is for everyone to head to the back of the factory via the grassy bank on the corner of Vespucci Blvd and La Mesa. First allow the Sniper to get into position using the discreetly placed ladder to the side of the factory. Then the remaining three players can fight of the guards, being careful to stay in cover and relying on scope support and headset guidance from the Sniper. Be careful not to get the trailer caught in the crossfire, as the Mission will fail if it is destroyed. When the coast is clear, one of the Transporters jumps into the trailer, while the Lookout and other Transporter grab a car and provide an escort all the way to the drop-off in case of enemy roadblocks.

 

We hope you find these Contact Mission tips useful and feel free to let the community know if you take different approaches in the comments.

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  • R* Lon July 16 2014, 9:04pmFlag
    Hey everyone, feel free to share in comments any game tips you may have (big shout to our old friend @LILnutsack for a good one below!) or any that you’d like us to potentially post for you in future articles.

    And a reminder to please keep your comments strictly on topic to the article at hand, off-topic comments may be removed and repeat violators may have their commenting privileges suspended.
    If you’re looking to recruit for your Crew, you can post that in a relevant Crew Noticeboard or Crew Cut.
    If you have any GTA Online wishlisting to suggest, you can send it to GTAOnline@rockstargames.com where our devs are always reading player feedback for consideration.
    If you have an unrelated question for Rockstar, you can feel free to send it to mouthoff@rockstargames.com where we’re happy to have a look.
  • countReras2 weeks, 1 day agoReplyFlag
    How is American Exports not on the list? It is easily the most annoying mission ever. Escaping in a cargobob is not the easiest thing to do when helicopter are spawning left and right while flying away. In addition, the helicopters are faster than you are and catch up in no time.
    • Riztof2 weeks, 3 days agoReplyFlag
      La mission "la mort venue du ciel" n'apparait pas dans le menu activité, ainsi que quelques autres ( quarté dans l'ordre, et belle récolte)... "Belle récolte a disparue depuis la mise a jour 1.17, j'ai vu ça sur le support Rockstar, par contre j'ai rien trouvé pour les 2 autres. ça m'embête, je voulais les faire.
      Si quelqu'un à une réponse/idée, je suis preneur,
      merci.
      • XurbanzuluX2 weeks, 6 days agoReplyFlag
        Thanks Rockstar these really helped!
        • virus213on September 8 2014, 12:49pmReplyFlag
          I have completed all contact missions by myself. It takes a bit of planning, and maybe you have to take advantage of certain situations, but it can be done quite easily.
          HOWEVER; Since the contact mission, I think it's 'Stocks and Scares' or 'Dry Docking' has been changed, it is all but impossible to complete. Because as you are cracking the safe, Merryweather mercs are spawning on the staircase every few seconds. You have to be VERY FAST at cracking the safe, and you WILL get shot, you just have to hope your lucky, and this time they will spawn late or you won't quite die before you crack the safe.
          ALL things said, although when you do a mission on your own, you can take control and do it your way, the most fun and entertaining way to do missions is always with other players. Something I like to do is help noobs or low-RP players to get through some of the harder missions.
          TIP: In some contact missions, you can actually blow up enemy helicopters while on the ground, before they are activated to come after you. Just look where they appear to take off.
          • virus213on September 8 2014, 2:40pmReplyFlag
            @virus213 ...also, remember that when doing missions by yourself; the sniper rifle is your best friend. Especially the heavy sniper, if you have access to it.
        • SWISS-GREN9on August 27 2014, 1:40pmReplyFlag
          Salut Les loulous je veux plus de tunes je fais comment ???
        • KaoticCatfishon August 18 2014, 2:59amReplyFlag
          Samlad wanks his dog.

          :)
          • Ice2192on August 14 2014, 2:08pmReplyFlag
            @mofame chill out dude. i was just stating an advantage that a tank has over a buzzard. you act like you got offended
            • mofameon August 18 2014, 11:01pmReplyFlag
              @Ice2192 Stupid people do offend me.

              Get smart kid. Tanks are only for Free Roam.

              Don't ask me I got 16.5 Mil

              Ice up son, Ice up.
            • phenomhealth2on August 25 2014, 5:27amReplyFlag
              @mofame Just to say that tanks aren't just for freeroam you can use them in some mission's as well as i have done so myself a number of time's now and it work's better than a buzzard where you can still get shot and lose health or armour
          • PhobiaTRPon August 12 2014, 1:27pmReplyFlag
            Me and a friend played a day doing races. I looked at the leaderboards where it showed the top 5 times for each race. EVERY single top 5 result was an obvious hack cheat! From guys who used adders in bike races to one who apparently finished 'Stream Racer' in half a minute! Please sort out the hackers and delete obviously fraudulent results from the leaderboards.
            • comimi1000on August 10 2014, 10:01pmReplyFlag
              Thanks you guys help me. Sry my play sucks. first time today drift try. landing. center of gravity is so bad. get the truck. Im mission. I die if you do not first time mission. Its study I'm leave.so sorry. But thanks fun today
              • LOCOD4VE1on August 5 2014, 1:39amReplyFlag
                i like so much Death From Above
                • Lance--Lordon July 31 2014, 9:07pmReplyFlag
                  The mission of lester is easy when youre sniping the from the maze bank tower
                  • TheMangoSayson July 31 2014, 1:44amReplyFlag
                    Our crew for base invaders always split into two teams. One or two people would start ron's plane (and usually leave it there). While the second jumped the fence and blew up the planes keeping the attention so the first crew (there by now) jumped in the titan and took off abandoning the second crew to their fate.
                    • virus213on September 8 2014, 2:51pmReplyFlag
                      @TheMangoSays One thing to remember for this type of mission is; when you have entered Ron's plane, that part of the mission is done. You can then do what you want e.g. get straight back out and into a Buzzard with your whole crew and continue to the base with Ron's plane sitting safely at the airstrip.
                  • UNKNOWN_MOTIVESon July 29 2014, 7:24pmReplyFlag
                    A r isn't nessacery in high priority case, just climb the crane and hop the rail onto the connecting beams, it ramps up the difficulty since NPC's are taking potshots at you but It can save time
                  • VICTORIOUSMIRon July 26 2014, 4:48pmReplyFlag
                    Base Invaders (Solo) : Take out the western base-side lazer first...it will trigger a truck full of soldiers. Kill them all. Take the truck. Drive next to the other 2 lazers and use granades or sticky B to take those 2 out. then drive straight away to the hangar. Park the truck as close as the cargobob as possible to prevent shooting/getting damage as much as possible and take it. (carefull with the snipers from above) and make sure you control the altitud or you will easilly hit the hangar roof (you will be under some heave fire at that point).BUT If you are not sure about your healt. drive back to the plane,leave the base , get fixed...flight back and make it to the cargbob as mentioned above. - Not fast, not clean...but a lot of fun to go solo on this one.
                    • Dvs1usmcon July 22 2014, 7:27pmReplyFlag
                      Please create more missions, and perks for frequent fliers.
                      • WelfareChekon July 23 2014, 5:33amReplyFlag
                        @Dvs1usmc Perks for frequent flyers sounds great, that's one of the big things that turns me off to GTAO is that even if i grind for a week strait to earn the best stuff some butthole can still pop up fresh out of the box, buy a shark card or 2, play for a single hour and be just as well off as I am, Then they use their new found "skills" to wreak hovok and be nuisances instead of enjoying the game, yet the actual loyal players can't do anything about it because they are as well armed as we are with none of the effort.

                        If there was something like say, every 3 consecutive hours in game gave a perk, say a damage/armour % bonus or something like that, then maybe every full 12 hours logged out takes a perk away while a full 24-48 hours logged out clears your perk tree entirely.

                        It would give the hardcore patrons an advantage over the weekend warriors and give people more of a reason to stay in the GTAO world as much as they possibly can..
                      • PhobiaTRPon July 23 2014, 6:12amReplyFlag
                        @WelfareChek Conversely, the so-called "Hardcore" players can hang around being pests, just looking for newbies to bully. And they do exactly that. Anyway its not like a Lev 1 can get a shark card and buy an RPG. You have to level up in order to get heavy weapons.
                      • robotwars7on July 23 2014, 11:22amReplyFlag
                        @WelfareChek I agree, for some reason, despite being nearly level 300 legit, I still get low ranks trying to kill me. I hope they continue to bring out cars like the Dubsta 6x6 and other content exclusively for high level players, so that we all have a reason to keep playing.
                    • hardcorebam14on July 21 2014, 5:47pmReplyFlag
                      Hey guys if u like motocross / enduro / offroad race, try my new creation, rate and share!! Very tough race into the mud and over waterfalls, just try it!
                      http://socialclub.rockstargames.com/games/gtav/jobs/job/MVPBV7jiYUWZpRoR8u70hA
                      • toker228on July 21 2014, 2:44pmReplyFlag
                        I cannot find base invadersuUn the start menu and I got a call once from Ronto do Iit but I haven'tgot Iit since, if you could fix that, that would be awedome!
                        • virus213on September 8 2014, 3:32pmReplyFlag
                          @toker228 I'm on 218 and still waiting for the last job off Martin. For some reason four of the new contact missions didn't come through to me, so I have to join other players that are doing them. Then, after I've played them, they appear in the pause menu, so I can do them myself.
                      • KtheMagnificenton July 21 2014, 6:03amReplyFlag
                        It's interesting how most of these 'difficult' missions have terrible payouts.

                        weird priorities there, Rockstar. also Base Invaders (the best paid there) is actually quite easy.
                        • Cornbaton July 21 2014, 12:02amReplyFlag
                          Important tip for Out Of Harmony: Do it in the right direction, from the cement works to the boatyard. The strategy presented in the article starts at the boatyard and ends at the cement works. It's nonsense. Who wrote it? Have they actually played the mission? Does the Rockstar employee responsible for the article care at all?
                          • robotwars7on July 21 2014, 4:31amReplyFlag
                            @Cornbat I just re-read it and you're right, they accidentally said you start at the boatyard lol. going left going right it's all the same lol.
                          • Cornbaton July 21 2014, 7:16pmReplyFlag
                            @Cornbat I guess someone does care, as they rewrote the Out of Harmony section of the article today.
                          • R* Xon July 22 2014, 9:09pmFlag
                            @Cornbat Hi Cornbat, of course we care! Thanks for pointing out the error and yes we corrected it today above. Cheers.
                          • virus213on September 8 2014, 3:36pmReplyFlag
                            @Cornbat A tip for the mission 'Out of Harmony'; Don't enter the cement works and instead, park yourself on top of the garage opposite and you can snipe the whole gang before you enter. Be aware, the time will start as you approach the cement works.
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