Behind the Scenes in Grand Theft Auto: Vice City’s “The Lab” (Part 3: City Design)
Sun-kissed beaches, glamorous night spots, sprawling mansions, squalid ghettos and the various vehicles you use to traverse them...
Creating the world of Grand Theft Auto: Vice City called for tireless and meticulous City Design in making its ambitious level of architecture, locations and modes of transport possible. Today's concluding Part 3 of "The Lab" - a rare behind the scenes look at the design of Vice City through interactive displays originally produced nearly a decade ago for an exhibit at London's Design Museum - has some very special glimpses of the modeling, interior design, and 3D rendering that brought Vice City to life.
- “Buildings”- Rare rendering videos that show the Cherry Poppers ice cream factory, the Malibu Club, and the Diaz Mansion from wireframes through to 3D models and fully rendered locations in the game world.
- “Interiors” - 360-degree video tours of the inside of the Ocean Apartments lobby and dining room, the Malibu Club's dance floor, and Ken Rosenberg's stately office.
- "City Wireframe”- Focused around the city's Downtown area with its hi-rises and landmark Hyman Stadium, see the city come alive from wireframes to final city render with a view to the south.
- "City Renders" - Render images of various parts about the city both interior and exterior - living spaces, work spaces, playtime and outside vistas.
- "Vehicle Design" - 3D models, wireframes, final renders and damage models for a variety of vehicle types in the game - the Box Ville truck, the Faggio scooter, Squalo speedboat, Sandking rover, Hermes vintage sedan, and the Maverick chopper.
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Previously:
Part One: Animation | Part Two: Sound

































Anyway, R*, will you make a Q&A like you did for GTA III?
Love From Sweden
You guys should upload a video or something about Tubbs making it during the making of the game!
take care everybody!
http://www.youtube.com/watch?v=vaWkyVJBXgk
It's too much! Too many people!
But awesome work R*! I would like to see more behind the scenes from other games! :)
I wonder what music you were listening to while making these models(since there's a windows media player in the taskbars), possibly some 80's rock?
Also, Rockstar, is there any possibility you guys could release your exporting scripts for the previous games once a new game of a series comes out. Ie when GTA V comes out you should put your San Andreas(or even IV) exporting scripts online for modders. Seeing as many modders use 3D Studio Max as well, it would help people create really nice cars for your games, which in turn could sell you more copies of older games :)
Cheers
Hope you had a great Holiday!
-Lewis
At the end of the animation of the Diaz Mansio being built it is looking out toward Ocean Beach and The Docks right? If so, I see an island with houses that were not there in the final game. Was this a beta island that was removed?
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