Max Payne Multiplayer: First Set of Payne Thresholds Now Live Plus Latest Weapon Tuning Updates

We've activated the first set of Payne Thresholds across all platforms - a new and diverse set of multiplayer challenges designed to reward players with bonuses for accomplishing certain feats during the course of a Max Payne 3 multiplayer match - including bonus XP for scoring Bronze, Silver, and Gold and titles for your multiplayer character when you hit Platinum. You can also check your personal bests for any Payne Threshold against your Friends, Crewmates and the rest of the world both in-game and via the Social Club site. These first three Payne Thresholds are now live and active until September 2nd - stay tuned for info here at the Newswire on the next set to come.
Adrenaline Rush
Earn the most adrenaline in a game
Juggernaut
Take the most damage without dying
Postmaster General
Most packages delivered in a Delivery or Grab game during Gang Wars

Additionally, we have rolled out some new dynamic weapon tuning changes including some based on direct player feedback collected at MaxFeedback@rockstargames.com. Do remember to hit that address as the official place to have your voice heard for consideration in any future updates to come.
• Auto 9mm
o Effective range increased
• M10
o Damage slightly decreased
• Micro 9mm
o Damage slightly increased
• Sawn-Off
o Accuracy while dual-wielding decreased
• M82
o Non-headshot effective range reduced
o Recoil increased
o Recoil recovery speed slightly decreased
• FMP G3S
o Non-headshot effective range reduced
• Resolved an issue preventing the following weapon attachments from providing the correct modifiers:
o Barrel Upgrade
1. Auto 9mm
2. FAL
3. MPK
4. M972
5. SAF .40
o Suppressor
1. MD-97L
o Gas System Kit
1. M10
2. MPK
3. SAF .40
Finally, if anyone is experiencing any technical issues whether with Payne Thresholds or any other aspect of Max Payne 3, please make sure to hit up our Support Team who can help troubleshoot and advise.
http://support.rockstargames.com
http://twitter.com/rockstarsupport
SupportTeam@rockstargames.com

































This update is appreciated, but the slight weapon tweaks don't change the weapons that completely overpowered or ones that have a unfair radius and power, especially on the game modes like gang wars when capturing bases.
Please consider fixing these problems because I know that game developers have to go through a great deal to fix issues and please the fans.
Weapons
-Rpgs, Laws and even grenades have a ridiculous range and power, consider weakening the range for both rocket launchers and grenades, and make it one use only, as people do really rocket or grenade spam A LOT on the smaller maps.
Pistols-The PT's are quite powerful and have a lot of ammo in extended mags. Maybe reduce the bullets in the mags or power
Snipers- Two hits a kill is quite powerful. They are easy to use and the people that use them often camp and steal kills, unfair for the other players on the team as they have no support. Reduce the power or ammo make it two hits a head shot or weaken the power at range etc
Other issues- Often when I want a precise shot on a player, my character will move in the opposite direction that i want him to go, often making him more of a target.
-The melee is quite annoying as well, as people spam the melee button up close or run into your character making it impossible to shoot. Possibly make it two hits a kill for melee.
Also the female body types are really hard to hit because of them having thinner body types, therefore less of an area to shoot, and its a shame as people play as them just for this advantage. Consider making an equal body damage field or that women are more agile but can take less damage etc
Also when i play and some of my friends play, the enemy sometimes turn invisible with only their gamertag showing which is odd!
My friends stopped playing the game because of the issues which is a shame as I think it is the best game of 2012! Fixing these issues will make it easier for the casual community to jump on and have fun, rather than get slaughtered the high level guys.
This mainly applies to the free aim catagory on xbox 360, and if these get fixed more people will play the game modes like payne-killer which is my personal favorite mode. Less and less people play the more casual modes like team death match or dlc maps in favor of gang wars which is a shame.
Take into consideration these problems, and apart from that I personally love the game!
Keep up the good work
Clunks
I look forward to hearing your response and receiving a refund . Thank you.
"FEEL FREE TO SEND YOUR THOUGHTS TO MAX PAYNE FEED BACK ...WTF ?
WHAT DO YOU THINK I AM DOING BY LEAVING MY MESSAGE IN THE FIRST PLACE ...... WHY DONT YOU PASS THE MESSAGE OR THOUGHTS ON ... OR ARE YOU IMPLYING THAT THE "DEVS" DONT READ THIS PAGE OR NEWS WIRE
THE REASON YOU LISTEN TO NOOBS THAT CRY ABOUT THE WEAPONS BEING TO POWERFULL IS BECAUSE GOOD PLAYERS DONT CRY OR COMPLAIN WE JUST ADAPT AND GET ON WITH IT ....AND USE THE TOOLS WE HAVE
BOTTOM LINE IS YOU HAVE RUINED THIS GAME BY NERFING AND BUFFING ... WHY CANT YOU JUST LEAVE THE GAME THE WAY IT WAS FIRST RELEASED INSTEAD OF PAYING FOR A UPDATE TO FIX PROBLEMS THAT QUITE FRANKLY SHOULD HAVE BEEN DISCOVERED BY YOUR BETA TESTERS .... I MEAN DO THEY JUST HAVE FUN AND NOT TEST THIS PRODUCT IF THEY DID TEST PROPERLY IT WOULD SAVE YOU ROCKSTAR MONEY BECAUSE YOU WOULDNT HAVE TO KEEP PAYING MICROSOFT FOR A GAME UPDATE
I hope is it's over we get these ones again the Adrenaline Rush, Juggernaut and Postmaster General
Again THNX For This ***Rockstar*** :D:D:D
The Payne Thresholds i like it and i try to do my best for it :)
***Rockstar*** You're The Best :D:D:D
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