First Screenshots from the Max Payne 3 Local Justice Pack

Posted on June 27 2012, 4:56pm | Author: R* Q | Filed Under: Games

 
Multi-level Team Deathmatch mayhem in 'Departure Lounge' - one of the three new multiplayer maps in the Local Justice Pack DLC for Max Payne 3.

As announced earlier today, the Local Justice DLC Pack will be available for Max Payne 3 on July 3rd for the special launch week promotional price of 480 Microsoft Points (Xbox LIVE) or $5.99 on PlayStation Network. This pack includes three new maps for Max Payne 3 Multiplayer plus a new weapon, item and multiplayer faction along with additional Xbox 360 Achievements, PS3 Trophies and Social Club accomplishments.

Today, check out the first screens from the Local Justice Pack, and stay tuned for the launch of the Official Local Justice Trailer tomorrow.

 
Squaring off on the rooftop of Imperial Palace.

 
Team Deathmatch inside the bombed out Imperial Palace.

 
The corridors of the 55th Battalion HQ make for some intense stand-offs.

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  • AlexanderOwlon July 3 2012, 3:09pmReplyFlag
    FREE DLC!!!!

    My crew Death Cheaters is running a competition for you to win one of two codes for this new DLC. If you wish to enter, just request an invitation from the link below and join my crew and accumulate XP. In a few days i'll let the first player know!

    The main goal is to gain crew members who play regularly. You don't have to be the best at all but it would be great if you are.

    The only requirement is to accumulate a "decent" amount of XP and hopefully stay crew'd up with us in the future. Oh and please try and spread the word because nothing is really free!

    http://socialclub.rockstargames.com/crew/death_cheaters
    • Ehud1977on June 30 2012, 9:37pmReplyFlag
      Yo R* how bout some clothing dye?
      • R* Yon July 26 2012, 8:48pmReplyFlag
        @Ehud1977 Send over your suggestion and our Warehouse team will be glad to have a look:
        store@rockstargames.com
    • CandiedSkullon June 29 2012, 11:02pmReplyFlag
      By the way, thanks R* for dropping the Hardcore requirement to 1000 kills. Those of us who actually played our asses off to get 5,000 to earn it feel pretty ripped off right now.

      Yes, the "thanks" was sarcastic.
      • acasaleton June 29 2012, 8:31pmReplyFlag
        the m4 its just for the multiplayer or on arcade too?
      • ImChronicon June 29 2012, 9:29amReplyFlag
        I just hit 4th legend
      • ImChronicon June 29 2012, 2:12amReplyFlag
        Little too late ill be on legend 5 by the end of next week especially with the dlc coming out.
      • GTAIV_Kingon June 28 2012, 9:48pmReplyFlag
        I'm happy to have the R* Pass for MP3 :D i also hope that i don't see any campers or players who use cover too much on the new maps! :) I read about double XP.. that would be really cool because i need to pass into the first legendary Rank soon.

        Cheers,

        Thimm
        • ImChronicon June 28 2012, 3:07pmReplyFlag
          Will you guys setup a double xp weekend for the dlc release like you did with all the dlc that came out for red dead redemption?
          • R* Yon June 28 2012, 7:18pmReplyFlag
            @ImChronic Thanks for suggesting, we hope to have some bonus XP coming up this summer so stay tuned
        • Z3t487on June 28 2012, 2:41pmReplyFlag
          Why the PC users have to wait 2 weeks more? Please answer R*
          • R* Yon June 28 2012, 7:17pmReplyFlag
            @Z3t487 We're still working on the PC content and are looking forward to delivering it to you guys next month
          • Coolahanon June 28 2012, 7:37pmReplyFlag
            @Z3t487 I was curious about this as well.
        • edisleadoon June 28 2012, 2:17pmReplyFlag
          As excited as I was to see Max Payne 3's multiplayer expanded upon, I am disappointed to learn that this DLC, and possibly future DLC, is just rehashed content from the single-player campaign. Considering the very small handful of maps we already have, I am pressed to say that I feel that maps like these should have already been included in the default base package.

          Not only this, but if I were to even think of purchasing DLC or the Rockstar Pass, I would like to see some assurance that the bugs and glitches that mar MP3's multiplayer will be fixed. Further tweaking of general gameplay and weapon balance (e.g. dual wielding, fast-firing 1-hit kill sniper rifles, etc.) is warranted as well. Lastly, issues of lag could also be alleviated with actual dedicated servers -- a feature that any classic game that intends on prolonging its life should have.
          • sjbowerson June 28 2012, 6:45pmReplyFlag
            @edisleado i hope rockstar reply to your post the fact that you made some very good points
          • hell0artyon June 28 2012, 6:58pmReplyFlag
            @edisleado Agree, delepoers goes lazy, publishers go greedy. Why have I pay 35$ for cut from single mode maps if I already paid ~120 euros for the whole game? That new Rockstar (and many many other corporations) policy makes me sad.
          • R* Yon June 28 2012, 7:19pmReplyFlag
            @edisleado Just as with the already existing multiplayer maps Favela, Bus Depot and others, the maps in the DLC are inspired by locations in single player and have been optimized and thoroughly tested for multiplayer gameplay. We believe that we're offering a very fairly priced pack with the three maps plus a new weapon, item and multiplayer faction. There's also new Achievements, Trophies or Social Club accomplishments, depending on your platform.

            As for your other points, we plan on continuing to support the game with future technical updates. Any issues you have at the present time can be sent to Support. Hope to see you guys online in the coming weeks!
          • edisleadoon June 28 2012, 8:24pmReplyFlag
            @ From what we've seen of the Local Justice DLC, it has instantly recognizable areas in the Imperial Palace, UFE Headquarters and the Airport Departure Lounge ripped straight from the single player campaign. The vanilla multiplayer maps like the Favela and Bus Depot (and so on) are indeed *inspired* by locations in the single-player campaign, but it should be noted that they don't use the exact same layout as their single-player counterparts as the Local Justice DLC maps do -- they are simply, as you stated, *inspired* by the locations that Max passed through during his personal journey.

            I have no doubt that Rockstar has taken measures to optimize the maps for multiplayer gameplay, but the evident transfer of the single-player campaign map layouts makes this 'new' DLC feel rehashed and, ultimately, disappointing when we are asked to pay for content that is *technically* already there.

            Not only this, but this disappointment is compounded by the fact that we have so few maps available for play at the current moment. Gang Wars, in particular, revolves around the same set of 3 or 4 maps (Favela, Bus Depot, Hoboken and the Docks) and becomes tedious quite quickly.

            Many players (myself included) are refraining from buying DLC or the all-encompassing Rockstar Pass because our technical/gameplay/balance/etc. concerns have not been addressed yet (as of the 2 patches that have been pushed out). I believe Rockstar's Support site is meant solely for technical issues, and other than the RockstarSupport Twitter account (which does not provide enough space for concerns), to whom should be send multiplayer feedback to? The "maxfeedback@rockstargames.com" address has not been offered as an outlet for us since May. If Rockstar is still acknowledging and implementing feedback from emails sent to this address, it needs to be pushed more readily.
        • Mac_Madon June 28 2012, 1:22pmReplyFlag
          This game is absolutely disbalanced. Where's the fun when I (level 13) shoot first an enemy with level 40 and he kills me almost every time just because he has better weapons? Good work, R*.
          And the game freezes my PS3 3 and 4 times everyday...
          • scareface1970on June 28 2012, 3:09pmReplyFlag
            @Mac_Mad I'm Rank 19 in Legend and some gamers with Rank 5 or 10 shoot me more then i do them because they have there Loadout better then me. So it is NOT the Rank but the Loadout what it is in MaxPayne3. (lol)
          • R* Yon June 28 2012, 7:25pmReplyFlag
            @Mac_Mad Please send a message to our Support team so they can look into the freezing issues you're having:
            http://support.rockstargames.com

            As for the trouble you're having taking down others in multiplayer, we recommend you take full advantage of your arsenal and check out the tips here:
            http://www.rockstargames.com/newswire/tags#/?tags=121,27
        • raghavrockson June 28 2012, 12:00pmReplyFlag
          Check out the video of this map pack!
          http://www.rockstargames.com/videos
          • XemitaDinamitaon June 28 2012, 11:58amReplyFlag
            Really nice R* but Feud data not updating on Social Club site since 8 or 9th June,it's a minor issue but we need a fix!
            • R* Xon June 28 2012, 12:01pmReplyFlag
              @XemitaDinamita We are actively working on fixing this, thanks for bringing it to our attention
          • hard8timeson June 28 2012, 11:55amReplyFlag
            Crew feuds are not being recording on social club. What's the problem? And please don't push me off the support cause I been there.
            • R* Xon June 28 2012, 12:00pmReplyFlag
              @hard8times Thanks for pointing this out to us. It is a known issue and we are actively working on fixing this.
          • scareface1970on June 28 2012, 11:49amReplyFlag
            I can't wait to do some great matches in the 'Departure Lounge' or inside the bombed Imperial Palace
            This would be awesome xD

            BTW: R* how can i delet my Pending Invites on my PSN because there are some invites that are expired and i CAN'T get them of my PS3.

            Futher I Can't Wait But A Few Days To Go For The DLC.

            ***Rockstar*** You ROCK :D:D:D
            • R* Xon June 28 2012, 11:55amReplyFlag
              @scareface1970 The only way to remove pending invites is to go in and manually deny each one, unfortunately
            • scareface1970on June 28 2012, 1:09pmReplyFlag
              @ THNX i go try that

              You Rock :D:D:D
            • scareface1970on June 28 2012, 1:16pmReplyFlag
              @ I have done what you told but i could NOT remove the Pending Invites from my MaxPayne3 MAIN MENU. So i went to my PSN INBOX and i had removed all my InBox messages. And now the Pending Invites are also gone from my Max Payne3 ivite menu.

              But again THNX for the help R* X :D:D:D
          • Cristian35xon June 28 2012, 10:56amReplyFlag
            R*, i want to ask you if it is ilegal to do a joke (lol, i know). I made a simple joke and i RPG-ed the team :), and then a guy started to swered me and said that i will get banned. I could get banned for a simple joke?
            • FugetSudo_Jron June 28 2012, 10:43amReplyFlag
              Nice to see some of the most important set-pieces(from single-play) make their way to multplayer!
            • miGma06on June 28 2012, 10:36amReplyFlag
              I see that we're getting the dlc later, and somehow I agree with you that DLC's have a time limit but the thing I don't agree with you is that it's "fair". It's not fair, just like it isnt that we got the game later. Anyway no need for a discussion, this is how things happen.. We will wait.
            • Cristian35xon June 28 2012, 10:33amReplyFlag
              when are you going to make another ask & answer, R*?
            • The-Dark-Nighton June 28 2012, 10:26amReplyFlag
              R* BRING BACK DEAD MAN WALKING, OR EVEN BETTER DEAD MAN WALKING CO-OP, were u can play alone or with a co-op buddy to survive waves of AI enemy`s.
              MAKE IT HAPPEN R*.
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