Rockstar Game Tips: Max Payne 3 Pro Loadouts Part One - Gang Wars
Since the arrival of Max Payne 3 on PlayStation 3, Xbox 360 and now for PC - and throughout our daily online Multiplayer sessions where our devs from across Rockstar Studios have been facing off and teaming up with many of you worldwide - we've been asked for pro tip advice on what may be the best and most strategic Loadout combinations. The truth of the matter is that there is no one perfect Loadout as it really depends on your personal playing style to tailor which special ability Bursts, which additional strategic Items and which guns work best for you - and depending on the Loadouts chosen by your adversaries that you're about to face. That said, we're happy to share a couple of the personal Loadout combos favored by some of the members of the Max Payne 3 Multiplayer development team when they play.
Today's Part One in this Game Tips series highlights a pair of situation-specific Loadout options culled from the deep library of Weapons, Bursts and Items found in Max Payne 3 Multiplayer that are particularly well suited for use in Gang Wars mode (look for some more dev-favorite Loadouts for Deathmatch variants later this week).

GANG WARS (HEAVY)
Gang Wars dynamically generates objectives to provide a varied, narrative driven multiplayer experience. Due to the unpredictable nature of the gameplay, we've prepared two Loadout options – classified here as ‘Heavy’ and ‘Light’ – that you can easily switch between depending on what the situation calls for. The ‘Heavy’ variant, featured in the screen above, is especially effective when trying to defend a patch of turf or territory against aggressive opposition.
Single Handed Weapon Slot: The DE. 50 (with Mag guide/Gas systems kit) – strikes a good balance between long and short range stopping power
Two Handed Weapon Slot: LMG. 30 (with Barrel upgrade/Mag guide/gas systems kit)
Projectile Slot: Tear Gas is effective for turf and territory based rounds
Burst Slot: Bullet Time® is excellent for taking multiple enemies down when they attempt to capture your turf
Item Head slot: Helmet
Item Chest Slot: Heavy Body Armor
Item Gear Slot: Spray Can is helpful for taking turf more quickly
Item Gear Slot: Ammo Pouch is an effective companion to the LMG
Item Gear Slot: Vampire Fangs will recover your health (providing you keep killing enemies) despite the very heavy Loadout

Gang Wars (Light)
The Light variant of our preferred Gang Wars Loadouts is all about keeping weight down and using a combination of handguns and deception to ensure your enemies’ last moments are lost in a haze of confusion. This Loadout is particularly effective when attacking turf or territory, as well and planting or defusing bombs.
Single Handed Weapon Slot: The M10 is powerful up close when running into opponent territories
Single Handed Weapon Slot:The M972 works well in dual-wield with the M10 and provides some range
Projectile Slot: The Tin Can can confuse enemies when you’re running into territories or turf, and when attempting to plant or diffuse bombs
Burst Slot: Paranoia is useful alongside the Tin Can in confusing enemies
Item Gear Slot: Hollowpoint Rounds keep enemies away for longer
Item Gear Slot: Multitool will help you plant and diffuse bombs quickly
Please note that some Weapons, Bursts and Items do require you to reach a certain multiplayer level before they're unlocked. Check out the in-game Loadouts menu for further details.
Give them a go and let us know if these set-ups work for you, or if you've got other sureshot Loadout combos you don't mind referring to other players. Are there any set-ups that you save for specific situations, or perhaps you have a more versatile go-to setup? Share 'em in the comments below...

































Two handed weapon: M82 or FMP G3S depending on your level, both with barrel upgrades
Single handed weapon: M10 or M972 depending on your level, again with barrel upgrades, but also gas block
to lighten the loadout weight, useful for when on the move
Projectile: Grenades
Burst: Sneaky Level 3, enemies think you're a friendly sniper, and ignore you
Head Attachment: Balaclave for extra adrenaline to get to level 3 sneaky faster
Chest Slot: Urban Camo to be less noticeable
Gear Slots: Auto Injector to get to level 3 sneaky faster, Ammunition Pouch to help keep
you shooting, Light Fingers for when you run out of ammo and need to loot bodies for more
and finally sneakers to help sneak past enemies
-No Armor to go light
-Military Goggles To spot Bugged bodies.
-Lucky Coin from Gorrila warfare DLC for more money per body.
-Use Any weapon you favor that doesn't make you go Heavy. Ex. Dual Wield or Shotgun for easy kills
-Sultures for quicker Health regeneration.
-Field Bandages for quicker health regeneration.
-TRY to go light, for faster health regeneration, but medium is acceptable.
Reply if this worked.
Message me if you fancy a game, although my headset's busted. My name is my xbox id
Happy Hunting
Kinda my all rounder. swap out weapons from time to time to cover my weaknesses, relies on painkillers for health Regen but mainly:
-DE.50 ///\\\ Sawn off to cover the ranges
-LMG for cover and suppression
-frags for when i'm angry
-paranoia
-goggles with heavy body armor
-pocket watch, hollow point rounds and extra ammo (because sometimes i get carried away)
Over (Shock)
My power when i want to get up close and personal. good for marked man, fearful on close range death match
-DE.50 for a bit of range///\\\ sometimes smg if ammo is likely to be an issue
-Shotgun for the close work, favor m500 for raw power, have ranged sidearms to make up for lack with shotgun
-Frag or flash
-Big dog so i can take the hits and push through
-Helmet and Heavy body armor (yup juggernauting this bad boy)
-Fangs for health, booby trap because who can resist? and listening device because i plan to be in the middle of it
and finaly: over (support)
-DE.50 for range ///\\\ sawn off or smg depending on game type
-RPG for anti-sniper or grenade launcher to protect the zones
-tear gas (to help cover zones) or frags (because sometimes rockets aren't enough) depending on my primary weapon
-Weapon dealer to keep the bullets flowing (i don't think it effects rockets or grenades) Or Slippery charicter for lots of running
-Helmet and heavy armor (Already over so why not?)
-Bandages, fangs and listening device to help with health and flanking
continued........
Med/Heavy (go to guy)
To claim objectives and infiltrate the other team
-2 silenced pt92, extended mags, t
-2 handed either leave empty or mix it up with silenced G6 or mini 30
-Smoke grenades for cover when taking objectives
-intuition or slippery character to get me in or out of trouble or Slippery character for things like the bag grabs
-Balaclava and urban camo
-topped off with sneakers, multi tool and spray can
Over (sniper)
Way i see it don't need speed or health regen if i do my job right. stay back and keep moving after shots but capable at all ranges to keep up with pace of play
-Some kind of machine pistol for full auto med range//\\ sawn off for close range
-either m82a1 or fmp with as much damage as possible
-smoke for getting away or tin can so they don't know where i am when they come-a-huntin'
-Intuition to cover my back and pick out targets
-Helmet to cover my head when i pop it out of cover and urban camo so I'm harder to spot
-topped with walkie talkie and listening device
Continued.....
yo whats up fellow mp3 playas! we looking to broaden the depth of our squad by adding some elite members and noobs that need help getting to grips with things..we are ranked in the top 150 gang war squads in the world and did that with just 5 active members!! get at me if you wanna join up and i'll do all the neccessary things to get you involved asap ok :))
Whats up with the half dead human or zombie for Deathmatch? I havent checked my characters I have unlocked, or even looked at how to get it if it does say something in the menus... but how do you get it? lol.
this mmorps elements is realy annoying me. but this is last games tendention....
"every man to his own taste"
So i wait and see ***Rockstar*** You Rock :D:D:D
Comment using your Social Club ID