Rockstar Game Tips: Cracking the Codes in Chinatown (Grand Theft Auto: Chinatown Wars - iPhone) (Part Three)

Posted February 3, 2010 at 10:39am | Author: R* Z | Filed Under: Games

 
(Day or night, there's always action afoot in Liberty City.)

Now that you have the ability to create an instant arsenal of weaponry and replenish your cash/armor at will, wouldn't it also be nice to bend the in-game time continuum?  

With this last cluster of cheats for Grand Theft Auto: Chinatown Wars for iPhone / iPod touch, you can make the days run as fast as you'd like.  These cheats are perfect for catching up with random encounters that only appear during certain times of the day (there are 14 total random encounters in the game).  

Cheats are spelled out using the magnetized letters on the Mission Replay Board located in any Safe House.

Time cheats

  • Advance an hour - JUMPHR
    •  Move forward an hour.
  • Advance a day - JUMPDAY
    •  Move forward a whole day. 
  • Advance six hours - JUMPHRS
    •  Move forward six hours. 
A cheat is entered successfully when all of the magnetized letters go back to their original position on the board and a piece of text appears at the bottom of the screen with the load-out name you selected.

Of course, you can de-activate any cheat reloading your previous save (just make sure not to overwrite your save with the cheat active).
 
Previously: 
 
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Are there tough missions in a particular Rockstar game that you’d like some hints or help with?  Let us know via comments here on the Rockstar Newswire, or send us an email and we’ll try and give you our best tips and strategies. 

comment on this article

Jack_Death_420February 25, 2010 at 9:00pm
They are all good games it's just a mater of tast, i like ctw for the psp lot of options you didn't get befor. and ya the game is better w/out cheat codes untill u beat the game and then you have the fun with the codes and amp-up the game.
gta_australiaFebruary 8, 2010 at 4:01am
KEFLOM
__GTA__ACT__February 8, 2010 at 4:00am
Cheats are for losers. Also Chinatown wars is lame, Vice City stories and even liberty city stories SLAYS CTW.

I loved San Andreas because it taught me not to cheat, remember the madd dogg mission where you had to catch him in your pick-up truck. That was awesome how you could'nt cheat past that mission, taught me alot about games.

visit fearitdoit.com
lol
LordDarthVaderFebruary 4, 2010 at 2:18pm
Salakmisin lan
T-EasgjFebruary 3, 2010 at 1:21pm
good question manco.
if i had to guess i would say that game developers design games so that people will have fun playing them.. now, to maximize the "fun" people will have, put a code in the game so that when gamers enter a string of commands through a sequence of buttons the game becomes slightly modded.
but of course, only slightly.
xXxMANCOxXxFebruary 3, 2010 at 12:24pm
I`ve often wondered why developers put cheat codes into games, I`ve never seen the point in them. Is it something to do with testing?

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