Rockstar Talks Max Payne 3 with MTV.com

In this latest interview about Max Payne 3, we share with MTV.com more detail about the weapons and targeting systems highlighted in our most recent Design and Technology Series video - as well as insight into the approach to multiplayer in Max Payne 3:
"Concepts for multiplayer in Max Payne have actually been around since the first two games, so it was key for us that it was a natural extension of the Max Payne universe, playing on the same themes, fiction and characters that occupy Max’s world. The goal is to add a layer of narrative and meaning to multiplayer matches, and create extra drama out of the interactions that go on between players within each match."
Read lots more here: http://multiplayerblog.mtv.com/2012/02/02/interview-jeronimo-barrera-of-rockstar-games-talks-max-payne-3/.

































If so I will purchase a copy for all three :)
I plan on doing that anyways!
Thanks for the attention, and for the help. I sent an e-mail via Mouthoff. Hope you can answer me there. And again, thanks for helping me, and for the attention.
Have a nice day.
Dead Eye slows the time, but in single player of RDR. In multiplayer that works different.
I know, it's a different perspective as the bullet time and SD. But how an ability that slows up the time will work on max's multiplayer experience ?
Cheers,
Thimm
@MayorOfViceCity We'll have an update on Max Payne for mobile soon
The #MAXPAYNE3FAMILY is ready for war! :)
keep goin' :D
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