The Art of Interrogation: New L.A. Noire Screens
There's plenty of car chases and shootouts in L.A. Noire, but it's how the game creates gameplay out of human interactions that makes it truly groundbreaking. Observing a suspect, analyzing their behavior and knowing when to believe or doubt them - or when to confront them with the evidence you've collected - is the real test of your skill as a detective. Asking the wrong questions could cost you precious time or clues, and falsely accusing a suspect could cause them to clam up completely, depriving you of a precious source of information. MotionScan is the technology that makes this gameplay possible, but it's up to you to make the most of every opportunity. Here are four new screens straight from the interrogation room.

Is this the face of a man with nothing to hide?

Phelps confronts a suspect with the evidence against him.

Phelps questions a witness at the scene of a crime – questioning can take place at crime scenes, residences and places of business whenever you’re active on a case.

As his skeptical partner looks on, Phelps attempts to extract an alibi from a suspect in a hideous crime.
More Screenshots from L.A. Noire:
Phelps on the Case | Crime Scenes, Lineups & More
Screens and Press Previews from GamesRadar, Game Informer, IGN, G4TV and More























Thanks all, one week to go, and for the latest on L.A. Noire visit the official site:
http://www.rockstargames.com/lanoire/news
When it comes to in game facial expressions I think R* do it best :).
@RisingLeon @SirSmok3Alot225 @FjrWizard @XShady08X @robot22 Please keep your comments on the topic of each corresponding article here on the Newswire.
Or it is like heavy rain?
By the way these screens look amazing!
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