MAX PAYNE READ ME

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Thank you for purchasing MAX PAYNE. This document contains important information about Max Payne, please read it through carefully.

Latest Updates

01/21 - Max Payne v1.05 Patch: A new patch has been released to help out with two problems some users encounter with the game. The patch addresses these issues:

  • Game exits with the error message "Out of memory vertex buffer".
  • Game exits when loading a new level.

A list of download locations for this patch can be viewed here.

10/9 - Max Payne v1.02 Patch: A patch has been released to help out with two problems some users encounter with the game.  The patch addresses issues with the Windows taskbar showing up inside the game while you play.  Full details are available inside the patch itself.

8/16 - New FAQ area: Fixes and workarounds for several issues have been posted to the new "Frequently Asked Questions" area.  Check it out first - as the answer to your question may be there.  Don't forget to check out the other areas in this file, too - your answer is probably here!

8/2 - Lockup on Game exit: A fix for the problem when you quit the game and your system locks up has been posted.  Please see the Generic Problems area of the Troubleshooting page for details.

Last Minute Notes

Bullet Time Aid: The Game Options menu contains a new selection called Bullet Time Aid. The Bullet Time Aid helps players to conserve Bullet Time by automatically switching off Bullet Time when performing a Shootdodge, and prevents the player from accidentally re-enabling Bullet Time during a Shootdodge. Additionally, when you run out of ammo or switch guns, Bullet Time is automatically switched off. Bullet Time Aid is enabled by default.

Key Names: The menus read key names directly from Windows. This means that key names will change depending on your localized Windows version. For example with US versions of Windows, the mouse buttons are referred to as MB1 for left and MB2 for right mouse button.

System Requirements

Max Payne runs on a wide variety of hardware and operating systems. To make sure you are getting optimal game play experience on your system, please make sure Max Payne uses suitable graphical detail level settings for your PC. For more information, please refer to the Options menu tool tips in the game.

Minimum (minimum graphical detail):
450 MHz AMD / Intel Processor (or compatible)
16 MB Direct3D Compatible Graphics Card
96 MB RAM

Recommended (medium graphical detail):
700 MHz AMD / Intel Processor (or compatible)
32 MB Direct3D Compatible Graphics Card
128 MB RAM

Supported Operating Systems:
Windows 95 (OSR2 or later), Windows 98, Windows ME, Windows 2000.

Although Max Payne has been found to work on Windows XP, it has not been thoroughly tested and thus Windows XP is not officially supported. Additionally, Windows NT is not supported.

Max Payne requires Microsoft DirectX 8.0 or newer to be installed.

Supported 3D Accelerators

Max Payne requires a DirectX 8 compatible 3D accelerator in order to run. The following table lists 3D accelerators (3D Chipsets) supported by Max Payne and the tested driver versions:

3D Accelerator     Windows 9x/ME  Windows 2000
3dfx Voodoo4/51.04.001.04.00
3dfx Voodoo31.07.001.03.00
ATI RADEON4.13.01.70755.13.01.3112
ATI RADEON VE4.13.01.70755.13.01.3112
ATI Mobility M6-P4.13.71325.13.01.3221
ATI RAGE FURY MAXX4.12.7942Not Supported
ATI RAGE 128 / 128 PRO4.13.70785.13.01.192
Intel i815 (integrated)v6.3.1v6.3.1
Matrox G400/G450v6.51v5.52
NVIDIA GeForce3, GeForce2 GTS/Pro, GeForce2 MX, GeForce256/DDRv12.41v12.41
NVIDIA RIVA TNT2 Ultra, TNT2, TNT2 m64, TNT, Vantav12.41v12.41
S3 Savage4Reference 8.20.33Reference 8.40.02
SiS 315/315ProAnyAny
SiS 640/740 (integrated)AnyAny
ST KYRO, KYRO IIv1.2.2v1.2.2
VIA / S3 ProSavage4 (Integrated)4.12.01.1038N/A

Notes: There may be certain issues with specific settings with the above accelerators. Please refer to the Troubleshooting section for more details. Most above 3D accelerators will not run satisfactorily on maximum detail level settings.

The following unsupported 3D Accelerators may work with Max Payne, but all game visuals may not be correct and performance may be unsatisfactory:

  • 3dfx Voodoo2
  • 3dfx Voodoo Banshee
  • Intel i810
  • Matrox G200

The following unsupported 3D accelerators do not work with Max Payne:

  • 3dfx Voodoo, Voodoo Rush
  • 3Dlabs Permedia, Permedia2
  • ATI RAGE II/II+/IIc, RAGE PRO
  • Cirrus Logic Laguna3D (CL5465)
  • Intel i740
  • Matrox Millennium II, Mystique
  • NVIDIA RIVA 128/128ZX
  • PowerVR Neon 250i
  • S3 Savage 2000, Savage3D, Trio64 3D, Virge/DX/GX/VX
  • Rendition Verite V1000/V2200
  • Some older integrated / laptop display adapters (Neomagic, Trident)

 

Legal: Intel is a registered trademark of Intel Corporation. AMD is a registered trademark of AMD Corporation. DirectX and Windows 95/98/ME/NT/2000/XP are registered trademarks of Microsoft Corporation. 3DMark is a registered trademark of MadOnion.com Inc. Max Payne is a trademark of 3D Realms Entertainment. MAX-FX Technology is a registered trademark of Remedy Entertainment Ltd. All other trademarks are the property of their respective owners.