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Rockstar Toronto
Character Artist

Rockstar Toronto is looking for two enthusiastic, talented, and experienced Character Artists to join our team. This position will need an above average understanding of current and emerging 3D modeling trends to create visually striking characters.

Responsibilities

  • Create high quality 3D models, shaders and texture maps, to match concept, photo reference, art direction, etc.
  • Work with our internal game engine using the pipeline and workflow required for creating characters, as well as participate in R&D of new techniques to implement into production pipeline.
  • Work with Art Directors, Lead\Senior Character Artists and Technical Artists to create exceptional AAA models.
  • Display exceptional integrity and understanding of the work; constantly seek ways to improve the efficiency of the workflow and provide documented feedback to improve in-house tools.
  • Work on tasks with clear direction, with and without supervision.

Qualifications

  • A comprehensive modeling and texturing portfolio showing a varied ranged of character art to a very high standard.
  • Ability to produce work in any required style from high realism to stylized.
  • A detail obsessed eye for creating and manipulating texture maps and excellent understanding of the value of UV space.
  • Rigging and weighting experience required.
  • An above-average understanding of working within a game engine and pipeline.
  • Minimum 4 years of professional gaming or cinematic work experience.
  • Formal art education such as BFA from accredited University, art or design school or equivalent level of experience required.
  • Candidates must be highly motivated, organized, personable and able to work as part of a team.
  • Traditional sculpting and art fundamentals experience a plus.

Skills

  • Advanced knowledge of industry standard software applications such as: Photoshop, 3DSMax, Z Brush, Mudbox, Topogun, CrazyBump, etc.
  • Ability to produce work in any required style from high realism to stylized.
  • Strong proficiency in rigging and weighting, UV Mapping and planning texture layouts.
  • A keen understanding of the human form/anatomy and structure/silhouette in respect of modeling.
  • Ability to work within a team; building collaborative relationships and resolving conflicts in a constructive manner.
  • Communicating in a clear and concise manner internally and with external studios.
  • Ability to multitask and prioritize work based on feedback/critiques.
  • Ability to produce work in any required style from high realism to stylized.
  • Ability to meet or exceed milestone requirements.

Additional Info

  • There are two permanent full time positions, located in Oakville, Ontario.
  • Rockstar offers a competitive salary, full medical & dental benefits, and RSP plan.
  • Please apply with a link to your demo reel.