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Part 2 of IGN Interview with Rockstar Leeds
11:23AM March 6, 2009

IGN has published the 2nd piece of their 4 part interview with Gordon Hall from Rockstar Leeds, "Cars, Combat and Missions in Chinatown Wars". This follow-up to last week's Q & A touches on how the team approached creating cars, weapons and missions that were unique to the DS, including details on the return of rampages to the Grand Theft Auto series. Here's a choice excerpt on how cars were created uniquely for the DS to retain the Grand Theft Auto feel:

"...if you look at the cars, there is detailing that you would expect to see on a 'console' version - fenders, grilles, working tail lights and indicators - even smashable headlights. The damage system is very comprehensive, you can break all the major hinges on doors and bonnets (hoods), pop out all the lights, and if you like, you might end up with a car that even a wreckers yard would turn away. Details like this make the game fun to play for a long time." - Gordon Hall, Rockstar Leeds



Click here for the full interview and stay tuned for parts 3 and 4, coming soon.

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Retired Features: Rockstar Games Social Club features and unlocks for Chinatown Wars are no longer available as of 5/31/14.