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Rockstar New England
VFX Tools Programmer

Rockstar New England is seeking a VFX Tools Programmer to work alongside our award-winning Visual Effects Team. The ideal candidate will have experience with AAA game titles, content creation packages (3DS Max, Maya, Houdini), and strong interest and passion for Rockstar Games.


  • Work within the Tools team on several of areas in an established codebase, including our asset pipeline and standalone user-interfaces.
  • Primarily would be responsible for the VFX tools and pipeline.
  • Implement tasks to specification defined by the Lead Tools programmers.


  • A degree in Computer Science, Mathematics or equivalent.
  • Games industry experience working on AAA titles desired.
  • Experience with the 3dsmax SDK and MaxScript, or Houdini and Python desired.
  • Previous experience working with VFX editors and runtime desired.


  • Strong .Net/C# and WPF skills.
  • Strong C/C++ skills.
  • Familiarity with at least one asset pipeline.
  • Familiarity with at least one digital content creation package, 3ds Max and Houdini would be preferable.
  • Experience with at least one scripting language (e.g. Ruby, Python).
  • Strong team communication skills.
  • Ability to work within a team.
  • Ability to work within a schedule and deliver effectively to deadlines.