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Rockstar New England
Senior Interior Artist

Rockstar Games is looking for a Senior Interior Artist to grow our Interior Team. The ideal candidate will possess exceptional technical 3D environment skills and the architectural/design knowledge to be able to benchmark interiors with finesse.  The successful candidate will bring cohesion to the process of generating interiors - making sure everything from the architectural details, props, set dressing and lighting embody the concepts and art direction of the underlying game.

Responsibilities 

  • As a senior, you will benchmark and raise the bar for environment art throughout our games.
  • You should be able to mentor and work well with others within the team, and also work independently and without extensive direction.
  • You will help define and request props as well as provide art direction/quality control as needed in order to fulfill set dressing requirements.
  • You must be aware of design requirements and technical limitations.
  • You will work closely with Art Direction to help develop and implement best approaches to modelling, texturing, dressing and lighting-related tasks.
  • You will work closely with Programmers to ensure polygon counts and texture sizes are fully optimized for target platforms while minimizing any impact on artistic integrity of assets.
  • You will participate in R&D of new techniques to implement into production pipeline.
  • You will proactively seek feedback from Lead Artist, and Creative Directors.
  • You will ensure that the artistic style is consistent with the defined visual style for the game.

Qualifications

  • 5+ years of post-secondary educational experience in 2D and 3D art production.
  • Additional education or professional experience with an emphasis in Architecture or Interior Design a plus.
  • Extensive practical 3D experience and skills.
  • Proven track record in at least 2 shipped titles (preferably AAA).
  • Superior 2D and 3D art skills.
  • Possess an in-depth knowledge of cutting edge shader techniques.